local t = Def.ActorFrame {}; -- t[#t+1] = Def.ActorFrame { InitCommand=cmd(Center); -- Def.Quad { InitCommand=cmd(zoomto,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,Color.Black;diffusealpha,0); StartTransitioningCommand=cmd(decelerate,0.125;diffusealpha,1); }; -- Sounds LoadActor(THEME:GetPathS(Var "LoadingScreen","cancel")) .. { StartTransitioningCommand=cmd(play); }; }; -- return t