local t = Def.ActorFrame { InitCommand=function(self) self:x(SCREEN_CENTER_X); self:y(SCREEN_CENTER_Y); end; }; -- t[#t+1] = LoadActor("grid") .. { InitCommand=function(self) self:zoomto(SCREEN_WIDTH, SCREEN_HEIGHT); self:customtexturerect(0, 0, SCREEN_WIDTH / 16, SCREEN_HEIGHT / 16); end; OnCommand=function(self) self:diffuse(color("0,0,0,0.125")); end; }; t[#t+1] = LoadActor("grid") .. { InitCommand=function(self) self:zoomto(SCREEN_WIDTH, SCREEN_HEIGHT); self:customtexturerect(0, 0, SCREEN_WIDTH / 32, SCREEN_HEIGHT / 32); end; OnCommand=function(self) self:diffuse(color("0,0,0,0.25")); end; }; -- return t