#include "global.h" #include "ScoreKeeperShared.h" #include "RageLog.h" #include "GameState.h" #include "PlayerState.h" /* In Routine, we have two Players, but the master one handles all of the scoring. The other * one will just receive misses for everything, and shouldn't do anything. */ ScoreKeeperShared::ScoreKeeperShared( PlayerState *pPlayerState, PlayerStageStats *pPlayerStageStats ) : ScoreKeeperNormal( pPlayerState, pPlayerStageStats ) { } void ScoreKeeperShared::Load( const vector &apSongs, const vector &apSteps, const vector &asModifiers ) { if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber ) return; ScoreKeeperNormal::Load( apSongs, apSteps, asModifiers ); } // These ScoreKeepers don't get to draw. void ScoreKeeperShared::DrawPrimitives() { if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber ) return; ScoreKeeperNormal::DrawPrimitives(); } void ScoreKeeperShared::Update( float fDelta ) { if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber ) return; ScoreKeeperNormal::Update( fDelta ); } void ScoreKeeperShared::OnNextSong( int iSongInCourseIndex, const Steps* pSteps, const NoteData* pNoteData ) { if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber ) return; ScoreKeeperNormal::OnNextSong( iSongInCourseIndex, pSteps, pNoteData ); } void ScoreKeeperShared::HandleTapScore( const TapNote &tn ) { if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber ) return; ScoreKeeperNormal::HandleTapScore( tn ); } void ScoreKeeperShared::HandleTapRowScore( const NoteData &nd, int iRow ) { if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber ) return; ScoreKeeperNormal::HandleTapRowScore( nd, iRow ); } void ScoreKeeperShared::HandleHoldScore( const TapNote &tn ) { if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber ) return; ScoreKeeperNormal::HandleHoldScore( tn ); } void ScoreKeeperShared::HandleHoldActiveSeconds( float fMusicSecondsHeld ) { if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber ) return; ScoreKeeperNormal::HandleHoldActiveSeconds( fMusicSecondsHeld ); } void ScoreKeeperShared::HandleHoldCheckpointScore( const NoteData &nd, int iRow, int iNumHoldsHeldThisRow, int iNumHoldsMissedThisRow ) { if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber ) return; ScoreKeeperNormal::HandleHoldCheckpointScore( nd, iRow, iNumHoldsHeldThisRow, iNumHoldsMissedThisRow ); } void ScoreKeeperShared::HandleTapScoreNone() { if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber ) return; ScoreKeeperNormal::HandleTapScoreNone(); } /* * (c) 2006-2010 Steve Checkoway, Glenn Maynard * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, and/or sell copies of the Software, and to permit persons to * whom the Software is furnished to do so, provided that the above * copyright notice(s) and this permission notice appear in all copies of * the Software and that both the above copyright notice(s) and this * permission notice appear in supporting documentation. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */