return Def.ActorFrame{ Def.BitmapText{ Font= "Common Normal", Text= THEME:GetString("ScreenInitialScreenIsInvalid", "InvalidScreenExplanation"), InitCommand= function(self) self:xy(_screen.cx, _screen.cy):wrapwidthpixels(_screen.w-16) :diffuse{1, 1, 1, 1}:strokecolor{0, 0, 0, 1} end } }