local Color1 = color(Var "Color1"); local t = Def.ActorFrame {}; t[#t+1] = LoadActor(Var "File1") .. { OnCommand=cmd(diffuse,Color1;blend,"BlendMode_Add";x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;scale_or_crop_background;); GainFocusCommand=cmd(play); LoseFocusCommand=cmd(pause); }; return t;