Glenn Maynard
f8a00af09f
MemoryCardManager::TryMountAllCards gone
2005-01-28 00:08:16 +00:00
Glenn Maynard
d00062b915
fix gcc compile
2005-01-20 02:04:46 +00:00
Glenn Maynard
21316d7904
use GetArg, so parameters are evaluated correctly
2005-01-20 01:09:34 +00:00
Chris Danford
58e31666da
apply common setting (especially "sound") only once
2005-01-08 09:49:02 +00:00
Glenn Maynard
2ee36923b7
move StopMusic() to the right place
2005-01-05 03:46:09 +00:00
Chris Danford
57e02f2b75
change BGALayer to use Actor's map of commands
...
add "applydefaultoptions" command
clean up CoinMode and Premium enums
2005-01-04 10:51:25 +00:00
Chris Danford
cacd23de90
add TransferStatsToMachine menu option
2005-01-01 10:27:16 +00:00
Glenn Maynard
b6fe2c3bae
add "stopmusic"
2004-12-30 01:17:52 +00:00
Chris Danford
f840c014a9
Move some player-specific data out of the bloated GameState class.
...
Have gameplay objects hold a PlayerState pointer instead of a PlayerNumber and indexing back into GameState.
This will simplify off-screen players (e.g. CPU ghosts, network replicated human players, >2 players using one NoteField)
2004-12-20 06:25:59 +00:00
Chris Danford
cc89b5a7b9
fix options screen always selects first choice in each row
2004-12-11 09:13:28 +00:00
Chris Danford
12d556c759
allow multiple, simultaneous prepared screens
2004-12-09 09:41:06 +00:00
Chris Danford
9545db8cb4
move "unlock" and "sound" into GameCommand
2004-12-05 11:54:43 +00:00
Chris Danford
58b52c680f
convert tiny screens to GameCommands
2004-12-04 23:24:14 +00:00
Chris Danford
2684ff5124
allow GameCommand to set SortOrder
2004-12-04 22:33:55 +00:00
Glenn Maynard
c02365242c
different dialog tag
2004-12-04 21:17:04 +00:00
Chris Danford
dbc256198a
add warning on invalid command
2004-12-04 21:14:46 +00:00
Chris Danford
078e02beda
rename: ActorCommand -> Command
...
Make Command smaller and more generic.
Parse arguments on use, not in Command::Load.
2004-12-03 05:37:21 +00:00
Glenn Maynard
2f27ba0f3e
g++ compile fix
2004-12-03 00:22:20 +00:00
Chris Danford
ab37218c47
rename: ModeChoice -> GameCommand
2004-12-02 06:29:20 +00:00