Glenn Maynard
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c9091a1214
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Don't play "On" automatically for non-generic BGAnimations; play it
explicitly, like we do with all other objects.
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2005-01-15 19:21:09 +00:00 |
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Glenn Maynard
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78800818e3
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Remove BGAnimation::GetLengthSeconds; use GetTweenTimeLeft instead.
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2005-01-15 18:31:14 +00:00 |
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Glenn Maynard
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30a9bf3292
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license update
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2004-06-08 00:08:04 +00:00 |
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Chris Danford
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58d63cb476
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make draw order separate from Z value
add "PageType" graphic to ScreenEvaluation
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2004-05-02 03:01:27 +00:00 |
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Glenn Maynard
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8a101a8009
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don't cache foregrounds in memory
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2004-03-26 10:17:22 +00:00 |
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Glenn Maynard
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77951ede0e
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set up GAMESTATE->m_fMusicSeconds earlier
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2004-01-29 05:20:27 +00:00 |
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Glenn Maynard
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c681f61af9
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working on optionally showing (mostly) synced BGAs in the editor
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2004-01-23 07:21:00 +00:00 |
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Glenn Maynard
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5ef57a474b
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add foreground gameplay layer
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2004-01-07 00:13:32 +00:00 |
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