Glenn Maynard
d2ef9a8441
The default OpenGL ortho matrix looks down the negative Z axis, not
...
the positive one.
I could have fixed this by reversing them at the glOrtho call, but I figured
it'd be cleaner to just switch these. It also makes it match the 3d projection.
2002-11-15 21:27:13 +00:00
Glenn Maynard
bccaf3560b
s/Add/push_back/
2002-10-31 04:23:39 +00:00
Glenn Maynard
dcb4fd2128
some more s/GetSize/size/ and other minor STLisms
2002-10-31 02:20:11 +00:00
Chris Danford
73f7db6b15
Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code.
2002-10-28 05:30:45 +00:00
Glenn Maynard
5c841f287b
s/RemoveAll/clear/g
2002-10-24 20:15:24 +00:00
Andrew Livy
41a5316439
Grudgily revoking Ez2SelectMusic until something is done about the API :)
2002-09-06 23:47:14 +00:00
Chris Danford
cb620c8c53
fixed little compile error in Ez2SelectStyle
2002-09-06 21:14:43 +00:00
Andrew Livy
53f31b4bba
Ez2dancer Style SelectMusic Screen Started.
2002-09-06 17:34:46 +00:00