Commit Graph
13 Commits
Author SHA1 Message Date
Henrik Andersson 32dc9164fe Neater folder structure by remiving one folder level for the screenshots. 2011-06-03 22:51:08 +02:00
Henrik Andersson 07b4697112 Moving some folders around in the windows file system. 2011-06-03 22:31:18 +02:00
AJ Kelly cf81f8cc3b remove xbox support; it doesn't work, and it'd take too much effort to get it working again 2011-03-19 19:28:57 -05:00
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
Jason Felds 14047a9e87 Loads more doxy. 2011-02-26 02:38:28 -05:00
Flameshadowxeroshin 8e742dce5a a few little changes 2010-12-20 11:43:27 -06:00
AJ Kelly a4fe858757 various arch modifications, mainly for file download support 2010-12-15 19:15:53 -06:00
AJ Kelly 5bc8755090 some more cleanup 2010-06-26 20:30:27 -05:00
AJ Kelly b0798c05ac corec's changes from http://github.com/corec/cc-overlay/blob/master/games-arcade/sm-ssc/files/sm-ssc-ffmpeg-fixes-01.patch 2010-05-21 20:50:01 -05:00
AJ Kelly 642f4b107c the various changes that I forgot to commit (cleanup and so forth) into hg,
culminating in syncing with sm-ssc v1.0 public beta 2
2010-03-31 17:37:09 -05:00
AJ Kelly ca8f660c4f syncing changes from ssc svn, mostly.
[Course.cpp] HasTimedMods() now actually checks for timed mods (technically non-global) instead of being a clone of HasMods()
[Player.cpp] add MAX_HOLD_LIFE/[Player] MaxHoldLife metric
[ScreenGameplay] looking into places to put loading of replay data, perhaps?
[elsewhere] lots of cleanup, and I'm sure there's lots more to be done.
add a todo to ProductivityHelpers.
2010-02-02 16:00:10 -06:00
AJ Kelly 3e51544930 Initial commit. 2010-01-26 21:00:30 -06:00
Devin J. Pohly 80057f53cd smsvn -> ssc-hg glue: rearrange directory structure 2013-06-10 15:38:43 -04:00