Henrik Andersson
32dc9164fe
Neater folder structure by remiving one folder level for the screenshots.
2011-06-03 22:51:08 +02:00
Henrik Andersson
07b4697112
Moving some folders around in the windows file system.
2011-06-03 22:31:18 +02:00
AJ Kelly
cf81f8cc3b
remove xbox support; it doesn't work, and it'd take too much effort to get it working again
2011-03-19 19:28:57 -05:00
Jason Felds
a085d0d1da
Line endings...be normalized!
2011-03-17 01:47:30 -04:00
Jason Felds
14047a9e87
Loads more doxy.
2011-02-26 02:38:28 -05:00
Flameshadowxeroshin
8e742dce5a
a few little changes
2010-12-20 11:43:27 -06:00
AJ Kelly
a4fe858757
various arch modifications, mainly for file download support
2010-12-15 19:15:53 -06:00
AJ Kelly
5bc8755090
some more cleanup
2010-06-26 20:30:27 -05:00
AJ Kelly
b0798c05ac
corec's changes from http://github.com/corec/cc-overlay/blob/master/games-arcade/sm-ssc/files/sm-ssc-ffmpeg-fixes-01.patch
2010-05-21 20:50:01 -05:00
AJ Kelly
642f4b107c
the various changes that I forgot to commit (cleanup and so forth) into hg,
...
culminating in syncing with sm-ssc v1.0 public beta 2
2010-03-31 17:37:09 -05:00
AJ Kelly
ca8f660c4f
syncing changes from ssc svn, mostly.
...
[Course.cpp] HasTimedMods() now actually checks for timed mods (technically non-global) instead of being a clone of HasMods()
[Player.cpp] add MAX_HOLD_LIFE/[Player] MaxHoldLife metric
[ScreenGameplay] looking into places to put loading of replay data, perhaps?
[elsewhere] lots of cleanup, and I'm sure there's lots more to be done.
add a todo to ProductivityHelpers.
2010-02-02 16:00:10 -06:00
AJ Kelly
3e51544930
Initial commit.
2010-01-26 21:00:30 -06:00
Devin J. Pohly
80057f53cd
smsvn -> ssc-hg glue: rearrange directory structure
2013-06-10 15:38:43 -04:00