Commit Graph
24 Commits
Author SHA1 Message Date
Jason Felds 29e0bd3d2f [splittiming] Prepare timing bool switch.
This is needed in GAMESTATE due to it
also going to be called in NoteField.
2011-05-12 22:24:25 -04:00
Thai Pangsakulyanont eda727ddf9 [splittiming]
- load split timing from BMS files
- fix a crash because autogen'd steps don't inherit the timing from parent
- be more verbose in UpdateSongPosition
2011-05-12 16:44:24 +07:00
Thai Pangsakulyanont 1bf99bd528 [splittiming] make screenedit work with the steps' timing. 2011-05-11 20:53:40 +07:00
Thai Pangsakulyanont e1e605b736 [splittiming] move bogus variables back to GameState (210) 2011-05-10 20:03:51 +07:00
Thai Pangsakulyanont 241738c18b [splittiming] Let's break things again! (222)
We introduced a new class, called "SongPosition", that replaces some instance variables in the GameState class. (GameState::m_Position).
Then, you also have it in PlayerState class which keeps track of the position based on their steps. (PlayerState::m_Position).

Fixing the build errors:
- GAMESTATE->m_fSomething should now be:
  - GAMESTATE->m_Position.m_fSomething
  - pPlayerState->m_Position.m_fSomething (or m_pPlayerState for some instance!)
2011-05-10 19:54:05 +07:00
Jason Felds 92e3ab338d [warps] More consistent naming.
Now to make changes...
2011-03-25 01:52:14 -04:00
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
Jason Felds d1272b001c Another batch of these.
I think I need to look into adding a feature soon.
Either that, or take a minor break.
2011-03-14 21:42:07 -04:00
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2011-03-09 17:27:28 -06:00
AJ Kelly 7567d21a9e moving some stuff out of here 2011-03-02 14:37:05 -06:00
AJ Kelly d0059135c4 whiny piece of junk 2011-02-27 22:05:22 -06:00
Jason Felds d9a195d4c2 More docs. 2011-02-27 21:36:34 -05:00
AJ Kelly b0e0097bbc cleanup/comment stuff 2011-02-27 18:37:40 -06:00
Jason Felds 2d76ee1023 Move some top comments to above the class.
The original attempt was not working for doxygen purposes.
2011-02-18 21:24:00 -05:00
Jason Felds 6f276da825 Document all FOREACH loops. 2011-02-18 21:16:11 -05:00
AJ Kelly 0b13f2f5a5 working towards issue 24
http://ssc.ajworld.net/sm-ssc/bugtracker/view.php?id=24
2011-02-15 23:44:36 -06:00
Jason Felds 7e5f7253fc More doxygen. This will be it for me for now. 2011-02-13 18:31:33 -05:00
AJ Kelly 53a8a435ef remove unfinished karaoke mode 2010-08-19 21:24:35 -05:00
AJ Kelly 26bd3d565b this is a big one...
[Player] fix a warning [shakesoda]
[Player] Change combo coloring logic in course mode:
"PERCENT_UNTIL_COLOR_COMBO refers to how long through the course the combo color
should appear (scaling to the number of songs). (This may not be desired behavior,
however.)" Let me know if I should add an alternate way to specify course combo
color logic.  -aj

[other files including Player.cpp]
Update warp note logic; It used to be WarpFromRow=WarpToRow, now it's WarpFromRow=WarpLengthBeats.
They still aren't functional but I'm getting closer. Negative Stops are still not converted.
2010-08-15 16:12:30 -05:00
AJ Kelly f79d6fb365 sync up hg with the svn code in preparation for sm-ssc v1.0 beta 4; this adds at least one new Lua binding and the WIP warps code (partially-working in quirks mode). 2010-05-30 17:03:30 -05:00
AJ Kelly 642f4b107c the various changes that I forgot to commit (cleanup and so forth) into hg,
culminating in syncing with sm-ssc v1.0 public beta 2
2010-03-31 17:37:09 -05:00
AJ Kelly 02c7037721 sm-ssc v1.0 Public Beta 1 code changes 2010-03-01 00:44:39 -06:00
AJ Kelly 3e51544930 Initial commit. 2010-01-26 21:00:30 -06:00
Devin J. Pohly 80057f53cd smsvn -> ssc-hg glue: rearrange directory structure 2013-06-10 15:38:43 -04:00