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d7ede406009777fc644c4ef3bf426054e0388363
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3 Commits
Include renames
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SHA1
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Glenn Maynard
d5098c84ce
move texture load policy into RageTextureID, so it can be set to volatile consistently
...
for banners/backgrounds
2004-03-26 10:15:18 +00:00
Chris Danford
b3ff1ef883
re-add mipmapping, support it in OpenGL (D3D unimplemented)
2004-01-23 06:20:28 +00:00
Glenn Maynard
1601168c8d
move RageTextureID into its own file
2003-11-07 20:53:42 +00:00