Glenn Maynard
42cfd6f98c
stdafx -> global
2003-02-16 04:01:45 +00:00
Chris Gilbert
2751fed244
Added #include "stdafx.h" to fix compile problem.
2002-11-23 19:33:04 +00:00
Glenn Maynard
48eee90ab2
Reenable and move iterative filtering into the zoom proper.
2002-11-21 00:48:15 +00:00
Chris Danford
487b4e9527
Readded texture stretch, texture dither, and 16 bit textures.
2002-11-14 01:26:19 +00:00
Glenn Maynard
6e0c622850
cleanups
2002-10-31 03:55:50 +00:00
Glenn Maynard
cae3cfc0a0
change indentation
2002-10-31 01:27:45 +00:00
Glenn Maynard
9ccf8cd26f
optimize, cleanup
2002-10-31 01:24:56 +00:00
Glenn Maynard
f2856485aa
Arg. This is ugly and slow, but at least it's a real linear filter.
...
Handle extreme resizing iteratively, which gives us something like
a triangle filter--slower and probably not quite as good, but much
better than it was.
2002-10-30 23:36:16 +00:00
Glenn Maynard
acfc6d33fd
more cleanups, and un-break it
2002-10-29 01:55:38 +00:00
Glenn Maynard
d0f715c7e8
cleanups
2002-10-29 01:35:39 +00:00
Glenn Maynard
195772c720
Fix VC7 project. Make rotozoom C++, updated, junk removed, single
...
zoom function, remove hack that causes image misalignment.
2002-10-28 06:19:23 +00:00