Commit Graph
31 Commits
Author SHA1 Message Date
Glenn Maynard cd3f228338 covariant Copy() 2006-10-20 00:17:51 +00:00
Glenn Maynard e11914d4bb LoadFromNode(sDir, pNode) -> LoadFromNode(pNode) 2006-10-09 08:24:10 +00:00
Glenn Maynard 617e8b5335 FOREACH_ENUM2 -> FOREACH_ENUM 2006-10-07 08:56:58 +00:00
Glenn Maynard 2eca7b670c use FOREACH_ENUM2 2006-09-27 05:18:47 +00:00
Glenn Maynard ed81222b34 ActorCommands.h -> Actor.h or ActorUtil.h 2006-09-21 02:48:15 +00:00
Glenn Maynard a222a01508 simplify 2006-08-10 20:43:49 +00:00
Chris Danford 7f821e8cfc CString -> RString 2006-01-22 01:00:06 +00:00
Chris Danford 44225ad379 XToThemedString -> XToLocalizedString 2006-01-07 04:11:29 +00:00
Chris Danford 353e0c5b6e break up arch stuff into smaller .cpp files to fix smpackage build and not pull in unnecessary stuff 2005-12-16 04:16:09 +00:00
Chris Danford 8a68930a2a add XML loading 2005-12-05 19:09:22 +00:00
Glenn Maynard dd16deaf23 themable "N/A" 2005-10-30 20:58:08 +00:00
Glenn Maynard fbcab87acc simplify - do this stuff in Lua 2005-09-09 08:11:31 +00:00
Glenn Maynard 9a02d19e3d remove unused 2005-09-09 05:54:15 +00:00
Chris Danford c9718db4b6 add lua bindings 2005-07-29 22:59:11 +00:00
Glenn Maynard 6203bc50f8 remove unused 2005-07-06 21:26:14 +00:00
Chris Danford 7374f1566e add EmptyMachineHighScoreName 2005-06-12 00:44:59 +00:00
Glenn Maynard 934b176bda don't use m_sID hackery 2005-05-31 07:29:58 +00:00
Glenn Maynard 37253cca48 add rolls
show "100.00%" as "100%", to save space
2005-04-25 11:24:27 +00:00
Glenn Maynard 2412c73b22 comment, cleanup 2005-02-13 03:40:37 +00:00
Chris Danford 1de61aa8ae split AutoActor into a separate file 2005-02-09 05:27:51 +00:00
Glenn Maynard 4b2da16b42 remove unused stuff
pre-parse levels commands, instead of constantly re-parsing them
2005-01-29 23:05:21 +00:00
Glenn Maynard 8a9dd8d177 PaneDisplay::Move is never used 2005-01-29 21:13:24 +00:00
Glenn Maynard 271f14516d PANEMODE_BATTLE is never used 2005-01-29 21:10:32 +00:00
Glenn Maynard 8d48438c15 ModeMenuAvailable metric removed; change Codes instead.
Merge the sort menu into the mode menu.
GAMESTATE->m_SortOrder is now GAMESTATE->m_PreferredSortOrder.
Allow the mode menu to have non-mutually-exclusive items.
2005-01-29 20:46:08 +00:00
Glenn Maynard 3798245ce6 license update 2004-06-07 21:14:03 +00:00
Glenn Maynard 120a37cee8 course pane stuff 2003-12-21 04:10:30 +00:00
Glenn Maynard d8d2030296 cleanup 2003-12-21 03:40:02 +00:00
Glenn Maynard f63a35506a pane update 2003-12-10 22:11:07 +00:00
Glenn Maynard 68dcacda62 update 2003-11-26 05:20:59 +00:00
Glenn Maynard c2f4068af3 update 2003-11-26 05:05:11 +00:00
Glenn Maynard 09af8c0862 add PaneDisplay 2003-11-17 06:08:30 +00:00