Glenn Maynard
b13cb43aa6
IniFile::GetValueB->GetValue, etc. Cleanup.
2003-10-02 02:03:29 +00:00
Glenn Maynard
e6552f16b9
Calc grade based on iTapNoteScores and iHoldNoteScores.
2003-10-01 23:47:17 +00:00
Glenn Maynard
751ca831c2
Add StageStats::bFailedEarlier, to simplify gameplay logic. This should
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fix course weirdness.
2003-09-15 22:48:37 +00:00
Glenn Maynard
09109196d9
Track number of consecutive misses internally.
2003-09-06 02:26:06 +00:00
Glenn Maynard
112cb0b384
simplify
2003-09-06 02:05:39 +00:00
Glenn Maynard
5ef82e798b
Rename StageStats::operator+= to AddStats. (easier to grep for)
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Keep track of whether each stage in StageStats was an extra stage.
GAMESTATE->m_vPassedStageStats now holds all played songs,
including failed ones (renaming in a moment).
GameState::GetFinalEvalStatsAndSongs logic was weird. Simplify.
2003-09-06 01:35:29 +00:00
Glenn Maynard
d1edec229d
Silly fix.
2003-09-06 01:18:55 +00:00
Glenn Maynard
9ff98a51cb
Add StageStats::OnePassed.
2003-09-06 00:33:09 +00:00
Glenn Maynard
42dd286334
AAAA fix
2003-08-13 19:52:19 +00:00
Glenn Maynard
05de095e0e
Keep track of total error, in ms.
2003-07-31 23:01:02 +00:00
Glenn Maynard
0b1f5b9dac
Huh? iPossibleDancePoints is always >= 0. Is this what you meant?
2003-07-24 19:29:51 +00:00
Andrew Wong
850f591351
scoring fix - still need to check for fail for scoring purposes on fail_end_of_song and fail_off
2003-07-24 09:25:25 +00:00
Thad Ward
26fdd1f8a2
nul. bumping cvs to verify things..
2003-07-06 08:58:44 +00:00
Glenn Maynard
684f159ed3
avoid potential div/0
2003-06-29 19:28:55 +00:00
Glenn Maynard
f345edb366
store scores as ints
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nonstop scoring fixes
2003-06-18 20:08:39 +00:00
Chris Danford
04145caf72
fix subtle bugs that caused inaccurate judgment totals with AI player
2003-04-10 05:46:31 +00:00
Chris Danford
9dbbb7949e
ScoreKeeperMAX2:
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- Jumps count as 2 toward combo, but 1 toward judgement totals
- Only Perfect or better increments combo in courses
2003-03-16 20:55:45 +00:00
Glenn Maynard
788ac6a09d
Keep track of played and passed songs separately; it's too much
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of a hassle to try to derive one from the other.
2003-02-24 02:43:05 +00:00
Chris Danford
5028fab1bc
fixed interaction between arrow brightness and boomerang
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fixing more course problems
2003-02-17 02:45:30 +00:00
Glenn Maynard
42cfd6f98c
stdafx -> global
2003-02-16 04:01:45 +00:00
Glenn Maynard
09b461514c
fix AAAA
2003-02-10 01:30:45 +00:00
Chris Danford
d12e090808
grading error fixes, ranking calculation and display fixes, set default difficulty back to same level as 3.0 final
2003-02-03 05:53:59 +00:00
Chris Danford
3ddadbe82f
New ScreenEditMenu
2003-01-30 07:18:33 +00:00
Chris Danford
cf8c4f884f
cleanup of statistics, saving of high scores
2003-01-24 02:43:07 +00:00