Kyzentun Keeslala
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d2090081a1
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Doing what I should have done a long time ago.
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2015-07-09 13:18:51 -06:00 |
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Kyzentun
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beb625e6aa
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Disable error reporting if any dialogs are ignored.
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2015-01-05 16:53:52 -07:00 |
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Kyzentun
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eb7ac082ae
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Report error on fetching empty string metric instead of crashing.
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2014-08-11 15:56:41 -06:00 |
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Kyzentun
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3cef425d63
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Added IgnoreIdentical param to LogDisplay for use in ignoring identical error messages.
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2014-07-22 17:51:40 -06:00 |
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Kyzentun
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cb168e29aa
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Added Common Error font for use by error reporting so that themes that replace Common Normal won't have a problem.
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2014-07-18 18:04:51 -06:00 |
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Kyzentun
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a2e6d186e3
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Created Def.LogDisplay for displaying messages in a log. Changed error reporting layer to use Def.LogDisplay. Changed engine error reporting to not clip errors to a single line.
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2014-07-18 16:29:46 -06:00 |
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Kyzentun
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fb1a251b7a
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Changed many places that used RageException to use ReportScriptError instead. Wrote ScreenOptionsExample.ini as documentation example for the OptionRow system. Rewrote gamecommands.txt to include all GameCommands. Fixed Commands::GetOriginalCommandString to insert the semicolons that separated the original commands. Changed nonsensical boolean |= true statements in GameCommand.cpp to just use =. Added protection to ReportScriptError to keep it from recursing through itself when an error occurs in error reporting. Added UseAbort option to ReportScriptError for places that want to use an AbortRetryIgnore dialog to query the user. Added ScriptErrorMessage for places that need to handle the warning/dialog part separately. Added logging flag to MESSAGEMAN so that all messages broadcast can be logged when desired. Changed OptionRowHandler::LoadInternal to return a boolean success value as part of error handling.
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2014-07-12 14:59:10 -06:00 |
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Kyzentun
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63311ab62f
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Moved error reporting to ScreenSystemLayer error.lua. ScreenSystemLayer overlay/default.lua restored to previous. Error messages are now broadcast with the ScriptError message instead of SystemMessage. Added show/hide error messages toggle and clear error messages to debug menu. Nuked ScreenConsoleOverlay for being unfinished and duplicating ScreenSystemLayer. Changed Actor:tween and Tween::CreateFromStack to use ReportScriptError on invalid tween params. Changed some OptionRowList things to use ReportScriptError on invalid metrics.
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2014-07-08 20:01:33 -06:00 |
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