Kyzentun Keeslala
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acda44238d
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Replace RageFastSin and RageFastCos with standard library versions because the standard library is faster. Use fmod in spline evaluation.
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2016-02-07 15:35:05 -07:00 |
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Kyzentun Keeslala
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87d0687457
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Added lua interface for using bezier curves.
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2015-06-22 21:08:55 -06:00 |
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Kyzentun
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cd3dd03149
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Changed RageBezier2D EvaluateYFromX to only loop 100 times instead of forever.
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2015-01-23 10:41:39 -07:00 |
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Kyzentun
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84e758c6c7
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Added rotation and zoom splines to note columns, with the help of a couple new classes. Reorganized args to NoteDisplay functions into helper structures. Made splines have 3 modes controlling their behavior. Hold twisting is now handled by an AA rotation and hold drawing in general is now more complex.
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2015-01-01 04:36:20 -07:00 |
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Kyzentun
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584f1c8813
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Moved cubic spline implementation to its own source file.
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2014-12-28 05:57:07 -07:00 |
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Kyzentun
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65187a55c6
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CubicSpline class created. Temp spline rendering stuff in AMV.
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2014-12-27 21:41:55 -07:00 |
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AJ Kelly
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cf81f8cc3b
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remove xbox support; it doesn't work, and it'd take too much effort to get it working again
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2011-03-19 19:28:57 -05:00 |
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Jason Felds
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a085d0d1da
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Line endings...be normalized!
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2011-03-17 01:47:30 -04:00 |
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Jason Felds
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d855d8c7e8
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Bring light into the shadow...variables.
Yeah, yeah, can't make a good joke at 2:30 AM.
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2011-03-14 02:36:48 -04:00 |
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AJ Kelly
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3e51544930
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Initial commit.
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2010-01-26 21:00:30 -06:00 |
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Devin J. Pohly
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80057f53cd
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smsvn -> ssc-hg glue: rearrange directory structure
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2013-06-10 15:38:43 -04:00 |
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