Commit Graph
10 Commits
Author SHA1 Message Date
Glenn Maynard 5c41e31f60 add SOUND->PlayOnceFromAnnouncer(); this is now the preferred
way to play an announcer.  Announcer files are in many separate
directories; scanning a directory can cause a skip, so we don't want
to do that in the main thread during gameplay.
2004-04-12 20:02:47 +00:00
Glenn Maynard 29464ea185 simplify RageSounds using a qeue (this was actually in Windows a15, just
forgot to commit it)
allow disabling beat alignment
2004-04-06 04:10:41 +00:00
Glenn Maynard 0306efd64b fix include barrier 2004-02-06 22:25:07 +00:00
Glenn Maynard 5cd8d113b2 add RageSounds::TakeOverSound 2004-01-20 04:09:31 +00:00
Glenn Maynard 5f10d10abb fix start_sec default 2004-01-12 05:50:46 +00:00
Glenn Maynard 720e625b77 music start fixes 2004-01-11 10:38:38 +00:00
Glenn Maynard 588836df07 generic beat sync 2003-12-18 08:53:38 +00:00
Glenn Maynard beca62eee1 add RageSounds::GetPlayLatency 2003-07-26 22:50:54 +00:00
Glenn Maynard 237a140cdb -*/ 2003-07-26 22:48:38 +00:00
Glenn Maynard 99e28a3875 Rename RageMusic to RageSounds. 2003-07-26 22:47:55 +00:00