Chris Danford
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20190e2e66
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Unhide and set window dimensions in one call to SetWindowPos. Fixes wrong window dimensions after unhiding on my notebook. Not sure why this wasn't working in 2 separate calls though.
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2005-11-23 02:36:02 +00:00 |
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Glenn Maynard
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4f52fab65a
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In OpenGL (not D3D), it's our job to unset and reset the full-screen video mode
when we lose focus.
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2005-11-11 21:22:18 +00:00 |
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Glenn Maynard
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cbc31d637b
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easier to search for by class name
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2005-11-11 21:08:35 +00:00 |
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Chris Danford
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7f5a4b8373
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move VideoModeParams out of RageDisplay to reduce header dependencies
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2005-11-10 18:37:04 +00:00 |
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Glenn Maynard
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9d090cbe7d
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static
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2005-11-09 13:34:17 +00:00 |
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Steve Checkoway
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33c0408ca2
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Move ExitGame into GameLoop.h
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2005-10-30 09:45:39 +00:00 |
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Glenn Maynard
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d7ce21c03d
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maybe fix screensaver coming on sometimes
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2005-10-27 23:00:17 +00:00 |
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Chris Danford
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48ebc53549
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return NULL -> return CString() for clarity and efficiency
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2005-09-04 16:55:21 +00:00 |
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Glenn Maynard
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b85b6c7839
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fixups for upcoming changes
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2005-07-12 23:44:17 +00:00 |
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Glenn Maynard
|
1ffe2f4b89
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make g_hWndMain local to GraphicsWindow
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2005-02-07 09:16:48 +00:00 |
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Glenn Maynard
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28241e30aa
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add GraphicsWindow::GetHwnd
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2005-02-07 09:09:29 +00:00 |
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Glenn Maynard
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bc9c3d1af9
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This call is only in Win2k, VC6 is having trouble finding it, and I can't
seem to find the prototype (even in VC7--despite the fact that it does have
one), and it's not important enough to spend more time on right now ...
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2005-01-24 00:27:04 +00:00 |
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Glenn Maynard
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1520875656
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log processes that we lose focus to, to aid debugging of "stepmania loses
focus" bug reports
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2005-01-23 01:22:14 +00:00 |
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Glenn Maynard
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aa73f66bde
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windows ogl/d3d helpers
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2004-09-21 08:55:39 +00:00 |
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