Commit Graph
9 Commits
Author SHA1 Message Date
Glenn Maynard 0f010d2321 add Course::FindFixedSong, Attack::FromGlobalCourseModifier 2005-01-03 23:30:56 +00:00
Chris Danford f840c014a9 Move some player-specific data out of the bloated GameState class.
Have gameplay objects hold a PlayerState pointer instead of a PlayerNumber and indexing back into GameState.
This will simplify off-screen players (e.g. CPU ghosts, network replicated human players, >2 players using one NoteField)
2004-12-20 06:25:59 +00:00
Chris Danford 3ac1dba044 simplify TapAttack storage:
store attack info in TapNote
  in the SMNoteData string, store the attack params inline (like with keysounds)
play keysounds when hit
  still doesn't play keysounds on a miss
  still doesn't play autoKeysounds
2004-10-23 23:41:49 +00:00
Chris Danford 27ece3ecbf fix "transform mods that last for a whole song in a course get applied twice"
fix "impossible to get 100% on a course that uses AddMines" by calculating RadarValues after applying mods
Trail::GetRadarValues needs to do caching.  Performance is bad.
2004-07-23 04:45:48 +00:00
Glenn Maynard 2cab5c4689 license updates 2004-05-31 22:42:12 +00:00
Glenn Maynard a15ef652c3 Attack::operator==, TrailEntry::operator== 2004-05-31 20:04:56 +00:00
Glenn Maynard 71df5d0d3c fix difficulty icon placement in reverse course songs
fix global modifiers tweening in
2004-05-26 04:33:07 +00:00
Glenn Maynard d8212e8d08 simplify attack handling 2004-01-26 20:39:14 +00:00
Glenn Maynard e550d16195 move Attack out of GameState 2003-10-25 22:00:58 +00:00