Commit Graph
14 Commits
Author SHA1 Message Date
Martin Natano 43050643d6 Revert back to ignoring FastLoad when reloading from operator menu
Many people (especially chart authors) expect that behaviour.
2022-10-28 17:40:02 +02:00
Martin Natano f60707b506 Add support for incremental updates to ScreenReloadSongs 2022-06-10 19:33:23 +02:00
Martin Natano 62f8ed5c5c Always allow fast load when reloading 2022-06-10 19:33:23 +02:00
Mark Cannon e1a447cc36 revert henke's loadingwindow "improvements"; if you're reading this, henke, you do *NOT* sacrifice readability for misguided optimization, and you do *NOT* use a globally externed variable for something with a useful lifetime of part of one function 2011-08-06 21:33:49 +00:00
Jason Felds b7ffecd3d0 This pointer was considered pointless. 2011-06-12 03:40:26 -04:00
Henrik Andersson 92c5eaeea0 [loading window] This is nicer than the thread termination. But now we need to find a way to end the load early. 2011-06-07 12:25:29 +02:00
Henrik Andersson 50e180851e [loading window] Let's try to dodge a crash when existing while reloading songs. 2011-06-05 22:54:45 +02:00
Henrik Andersson 1679709981 [loading window] Now it uses the correct instance. I hate stupid errors like this. 2011-06-05 12:24:04 +02:00
Henrik Andersson 9721c0d66a [loading window] Trying to clean up the in game song reloading. 2011-06-05 01:39:15 +02:00
Henrik Andersson a233c21188 [loading window] Note to self: check if it compiles before commiting. 2011-06-04 23:36:14 +02:00
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
AJ Kelly 5c5ef54a48 various changes from sm4 and sm-ssc (svn); see updated changelog for the full information 2010-02-18 23:17:24 -06:00
AJ Kelly 3e51544930 Initial commit. 2010-01-26 21:00:30 -06:00
Devin J. Pohly 80057f53cd smsvn -> ssc-hg glue: rearrange directory structure 2013-06-10 15:38:43 -04:00