teejusb
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7e3789b131
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Integrate C++11 branch into 5_1-new
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2019-06-22 12:35:38 -07:00 |
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Kyzentun
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7e73892e6e
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Moved LifeType, DrainType, and BatteryLives from Song Options to Player Options. Added ScreenGameplay:FailFadeRemovePlayer lua function.
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2014-08-06 23:26:05 -06:00 |
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Kyzentun
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ec3e76277c
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Added interface for controlling the behavior of the hasts system. Added support for negative haste. Moves haste rate calculations to UpdateHasteRate. GetHasteRate now just returns the calculated value. Added FLOAT_NO_SPEED_INTERFACE and FLOAT_TABLE_INTERFACE macros to OptionsBinding.h
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2014-05-05 14:16:08 -06:00 |
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Kyzentun
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0dfb131291
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Created SongOptions Lua interface with a similar design to the PlayerOptions interface. Moved enums that were inside SongOptions out and made them Lua accessible. Removed sAutosyncType and associated things from AdjustSync.cpp because it was unused. Added DefaultNilArgs and FArgGTEZero to LuaBinding as helpers. Moved INTERFACE defines from PlayerOptions.cpp to OptionsBinding.h.
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2014-05-03 19:27:32 -06:00 |
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Jason Felds
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f5c877cbb6
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Replace StringToInt with the std version.
Again, RageUtil isn't the right home.
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2013-05-04 11:59:25 -04:00 |
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Jason Felds
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fb792a5560
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Two loops here.
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2013-05-01 22:34:05 -04:00 |
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Devin J. Pohly
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bd0e2074ad
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replace ASSERT(0) with useful fail messages
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2012-12-27 16:59:35 -05:00 |
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Jason Felds
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da51e26d07
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Standardize conversion processes.
Too many arguments for or against the many methods:
stick to one inside a common function.
This commit will force recompilation of many files.
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2011-05-11 15:58:31 -04:00 |
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Jason Felds
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a085d0d1da
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Line endings...be normalized!
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2011-03-17 01:47:30 -04:00 |
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AJ Kelly
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3e51544930
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Initial commit.
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2010-01-26 21:00:30 -06:00 |
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Devin J. Pohly
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80057f53cd
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smsvn -> ssc-hg glue: rearrange directory structure
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2013-06-10 15:38:43 -04:00 |
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