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33,429 Commits 3 Branches 0 Tags
7a1b2faff7fb89fe1a4d58a35a8d406bb4e61421
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10 Commits
Author SHA1 Message Date
AJ Kelly 647928f0d9 also update offset; not sure if it should be -0.025 or -0.021 so I'm going with the former, as in the bug report (#800) 2012-06-28 12:26:07 -05:00
AJ Kelly 1e90d82e57 change BPM of gameplay sync machine simfiles per issue 800 2012-06-28 12:24:37 -05:00
AJ Kelly d7ad1dd8e7 default png crush part 1 2011-05-02 01:44:20 -05:00
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
AJ Kelly bbfeedab5a remove alternate name 2011-03-02 01:19:59 -06:00
AJ Kelly 69c4a09e84 rename the music file to stop it from whining about similar names 2011-03-02 01:19:24 -06:00
Jason Felds 509bd28b5a Add missing semicolon. 2011-01-19 22:46:28 -05:00
AJ Kelly b8b20ec80b Changed Steps picking logic in ScreenGameplaySyncMachine; now playable Steps are chosen, instead of whatever NoteData happens to be first.
Also added pump-single data to ScreenGameplaySyncMachine music.sm.
2010-12-26 17:01:06 -06:00
AJ Kelly 3e51544930 Initial commit. 2010-01-26 21:00:30 -06:00
Devin J. Pohly 80057f53cd smsvn -> ssc-hg glue: rearrange directory structure 2013-06-10 15:38:43 -04:00
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