Commit Graph
17 Commits
Author SHA1 Message Date
AJ Kelly 14e07cbb61 planning stuff for musicwheel 2011-04-29 13:25:58 -05:00
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
AJ Kelly 919279938e Revert "Previously, we didn't create MusicWheel sorts when the screen loads"
This reverts commit 0dc297ba76508bb7244ed70f9f72761087e1f177.

It didn't work out so well.
2011-03-13 20:23:07 -05:00
AJ Kelly 56bb3e8445 sm5svn 0dc297b [Glenn Maynard]
"Previously, we didn't create MusicWheel sorts when the screen loads; it was delayed until the
screen begins.  This allowed preloading before the style is set.  However, it caused a
major skip when the screen starts, because creating the sorts is fairly expensive.

Refactor this.  Load the sorts when the screen is loaded, and then go through them
and quickly filter out unplayable data and handle other initialization on begin.
This is much faster, so we can more easily transition seamlessly from the previous
menu.

One known limitation: the sorts are created before we know the style, so we have to
guess.  This means if you're in a style like dance-solo or pump-halfdouble, sorts will
still be based on regular mode.  This affects the difficulty, top grade and roulette sorts."
2011-03-08 21:09:38 -06:00
AJ Kelly c28845a8dc Added custom MusicWheel items.
[ScreenSelectMusic] Add GetMusicWheel Lua binding.
2011-03-08 19:28:40 -06:00
AJ Kelly ff9eb24770 [MusicWheel] add RouletteColor, RandomColor, and PortalColor metrics 2011-01-15 17:06:28 -06:00
Alberto Ramos 3653da83c6 Two part can be cancelled with menuup/down, todo: make it a metric 2010-07-26 13:09:56 -06:00
AJ Kelly cc0996f653 slight comment/cleanup 2010-07-25 19:39:07 -05:00
Alberto Ramos 4a759462d0 header file updated... 2010-07-25 11:57:58 -06:00
Alberto Ramos 23a1cc37d4 MusicWheel::JumpToNext/PrevGroup, functions tweaked (thanks juanelote)
Metric added, [MusicWheel]::HideSections, will restrict showing one group at time, it you want to see the other groups use the next/prev group code, defaulted to "false"
Also group changing is allowed via gamebuttons in case of those who wants to take advantage of the codedetector too, "false" as default
SongManager::GetSongGroupByIndex, gets groups by index (helpful in Jump to group functions, thanks to juanelote for this too).
2010-07-25 11:29:05 -06:00
AJ Kelly 7fb65386c5 [MusicWheel] added UseSectionsWithPreferredGroup metric (allows sm-ssc to display all song groups if you use the songgroup GameCommand, instead of no groups.) 2010-06-01 13:57:52 -05:00
AJ Kelly 77b0f48bf0 Small wheel-related cleanups 2010-05-22 10:05:25 -05:00
AJ Kelly 01137a22f5 Two of the CodeDetector codes referenced Frieza's old MusicBannerWheel, which is not in use anymore. I have repurposed these to be Next/Previous group, a la Pump it Up. The metrics have been changed to reflect this. Also changed an assert message to be more useful in NoteField.cpp 2010-02-22 00:47:31 -06:00
AJ Kelly 777745b7fb sm4svn sync part 2.
528089b: remove preferred group filtering (leaving the setting in for later use) [Glenn Maynard]
96821ad: fix pump routine right side DownLeft not drawn [Chris Danford]
fd88c62: easier debug stepping [Chris Danford]
2010-02-13 13:37:03 -06:00
AJ Kelly f2f7d2ceeb add [MusicWheel] RecentSongsToShow metric
--------
cleanup
small amount of work on guitar-five (still incomplete)
add more commented out stuff for replay data playback
debug trace combo in order to find out issues with smo-ssc
added old packet names as comments in NetworkSyncManager.h
2010-02-05 13:42:55 -06:00
AJ Kelly 3e51544930 Initial commit. 2010-01-26 21:00:30 -06:00
Devin J. Pohly 80057f53cd smsvn -> ssc-hg glue: rearrange directory structure 2013-06-10 15:38:43 -04:00