Glenn Maynard
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4c2ffa90ef
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Player cleanup
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2005-02-26 05:59:12 +00:00 |
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Chris Danford
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071f02a862
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allow access to individual BroadcastOnChangePtrs within BroadcastOnChangePtr1D
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2005-02-25 18:17:26 +00:00 |
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Chris Danford
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4104edcad9
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use BroadcastOnChange wrappers
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2005-02-25 05:27:28 +00:00 |
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Chris Danford
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ab22e629d4
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enforce that changed message is broadcast whenever value changes
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2005-02-24 12:27:30 +00:00 |
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Chris Danford
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bb712884bb
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move global StageStats into a singleton
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2005-02-16 03:25:45 +00:00 |
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Chris Danford
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1de61aa8ae
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split AutoActor into a separate file
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2005-02-09 05:27:51 +00:00 |
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Glenn Maynard
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3a9b2f7f4b
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working on fixing up extra loads when entering play mode in the editor
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2005-01-15 01:28:29 +00:00 |
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Glenn Maynard
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8431430721
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merge PlayerMinus and Player back together
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2005-01-15 01:03:48 +00:00 |
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Glenn Maynard
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8cba265a01
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Init()
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2005-01-03 22:44:19 +00:00 |
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Chris Danford
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0e2ceed54c
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add experimental screen ScreenGameplayMultiplayer for up to 16 players playing using the same screen.
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2004-12-22 12:58:41 +00:00 |
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