Kyzentun
f4a718a824
SetCompatibleStylesForPlayers and ForceSharedSidesMatch added to GameState for SSM to use to fix style mismatch problems.
...
StyleInputToGameInput changed to take a vector to return values in to handle multiple inputs mapped to a single column. Associated adjustments to everything that uses it.
Player no longer drops holds in columns that have multiple inputs mapped to them if the wrong one is held.
Running out of stage tokens changed from assert to error.
2015-01-17 21:15:15 -07:00
Kyzentun
3fb36af157
Separate styles for players. Notefields positioned between margins. Edit mode works for kickbox.
2014-12-09 22:27:00 -07:00
Devin J. Pohly
d13ac7e7a2
modify Input() on screens to return boolean
2013-01-12 22:48:38 -05:00
Jason Felds
1fc16698ba
War on -Werror, part 12: explicit bool usage.
...
It may save a few cycles, but it's best to be
explicit on boolean operations, especially with
ASSERT.
2012-12-27 11:38:53 -05:00
Jason Felds
0a7b9ce170
Some respect for OOP. (MasterPlayerNumber)
2011-06-06 20:40:11 -04:00
Jason Felds
7fa6620423
[splittiming] m_Position needed. (50)
2011-05-10 14:45:52 -04:00
Jason Felds
a085d0d1da
Line endings...be normalized!
2011-03-17 01:47:30 -04:00
AJ Kelly
f1fe71a60a
whitespace kill
2011-03-04 22:48:17 -06:00
Jason Felds
f513f491ad
Wish granted.
2011-02-27 21:15:10 -05:00
AJ Kelly
24d4605c0b
update comments, clean extra whitespace
2011-02-27 20:02:18 -06:00
AJ Kelly
3e51544930
Initial commit.
2010-01-26 21:00:30 -06:00
Devin J. Pohly
80057f53cd
smsvn -> ssc-hg glue: rearrange directory structure
2013-06-10 15:38:43 -04:00