Commit Graph

10 Commits

Author SHA1 Message Date
Michael Sundqvist 0cba3579de Remove global "using namespace std;" declarations, use "std::" prefixes on all std elements
Fix whitespace changes
2022-07-31 22:14:38 +02:00
teejusb 7e3789b131 Integrate C++11 branch into 5_1-new 2019-06-22 12:35:38 -07:00
Drew Barbarello 557be7cf1b 5 1 new backport x11 fs rework (#1485)
* Use XRandR 1.2 to set fullscreen resolution for single output

Squash of roothorick's PR #497
(also includes Kyzentun's CMake changes from PR #716)

* Cherry-pick json c++1x stuff (b9e3d7174e)

* Cherry-pick c++11 support from 5bba5c0038 and 9f8b045309

* rework Linux (X11) fullscreen, improve display-related Graphics Options

Implement option to select between monitors for exclusive fullscreen mode
on X11 (using XRandR 1.2), or use a fullscreen borderless window.

Reimplement resolution/refresh rate/display mode-related option rows
using Lua, update choices dynamically so only known-good groupings of
resolution/refresh rate/aspect ratio can be selected.

Minimally update Windows/MacOS LowLevelWindow implementations to support
changes made for Linux side. Fullscreen Borderless Window/multi monitor
support from X11 not implemented for those in this commit.

* allow forcibly disabling xinerama use on Linux

When libXinerama is available, SM tries to use it to find the proper
monitor indexes to use to set _NET_WM_FULLSCREEN_MONITORS (on borderless
fullscreen). xfwm4 seems to assume that monitors are numbered in increasing
order from left to right (rather than using the Xinerama-assigned numbers),
so _NET_WM_FULLSCREEN_MONITORS misbehaves on Xfce.

This commit bypasses use of libXinerama, and instead forces SM to induce fullscreen
on the desired monitor in the backup, hacky way: remove all window hints, move window
to desired monitor, then add _NET_WM_STATE_FULLSCREEN hint. This works on
mutter and Xfce.

* Remove multiple warnings on redundant define.

This used to be hard-coded due to pthread related items, but now it's dynamically determined.

* fix _fallback menu behavior for unrecognized aspect ratios

* Fix error recreating existing FS texture

* Bump deployment target to 10.7 to use libc++ on XCode 8

* Add explicit casts to please clang

* Update changelog
2017-06-18 08:55:16 -07:00
Kyzentun 9b08ab5b52 Created GameLoop::ChangeGame analogous to GameLoop::ChangeTheme. Changed ChangeTheme to use the AfterThemeChangeScreen metric instead of a passed in screen name from the theme being changed away from. ChangeGame uses the AfterGameChangeScreen and AfterGameAndThemeChangeScreen metrics to pick the screen to load after the change. New metrics are optional and default to InitialScreen. Changed ScreenManager::ThemeChanged to not duplicate the code in ReloadOverlayScreens. Fixed ScreenManager::IsScreenNameValid to check with HasMetric before using GetMetric. Changed game ConfOption logic to set the preference and work in a similar way to the theme ConfOption. Added THEME:SetTheme lua function. 2014-08-02 00:38:34 -07:00
Jason Felds 28e5148dec The big NULL replacement party part 5.
Right. ' = NULL' would get a lot of these.
2013-05-03 23:39:52 -04:00
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
AJ Kelly 032de83636 Life Difficulty 4 is now as difficult as Life 6 was.
Change name of the life difficulty options:

old: 1,   2,   3,   4,   5,   6,    7
new: 1.2, 1.0, 0.8, 0.6, 0.4, 0.33, 0.25
2011-02-13 15:22:02 -06:00
AJ Kelly 642f4b107c the various changes that I forgot to commit (cleanup and so forth) into hg,
culminating in syncing with sm-ssc v1.0 public beta 2
2010-03-31 17:37:09 -05:00
AJ Kelly 3e51544930 Initial commit. 2010-01-26 21:00:30 -06:00
Devin J. Pohly 80057f53cd smsvn -> ssc-hg glue: rearrange directory structure 2013-06-10 15:38:43 -04:00