This expands on #777 to work with jconfig.h properly.
To facilitate these operations, a new macro was added for doing compile tests.
Note that this commit does NOT bring in the other files associated with this version of libjpeg.
At some point, it would be desirable to automatically get the files as part of the cmake configuration step, similar to ffmpeg.
This removes the need for an externally built library, thus officially removing the deprecated Xbox projects.
Other minimal changes were made to ensure consistency. Comments will be made in the PR.
Thanks to @Prcuvu for the initial push.
tl-dr: view the Build directory to see.
This is intended to replace the project files that we presently maintain
so that only a single set is needed instead of multiples.
The following setups were used for testing:
* Windows 8 and Visual Studio 2013 Desktop Express
* Windows 7 and Visual Studio 2012
* Mac OS X Mavericks and Xcode
* Ubuntu and makefiles
* Fedora 21 and makefiles
All three operating systems can generate projects, compile, link, and
run. Windows and Mac OS X users will find their compiled binary in the
same location as before, but Linux users will be surprised: it goes
straight into the root directory, along with a symlinked GtkModules.so
as appropriate. There is no more need for a manual symlinking step.
Known issues:
* At this time, MinGW likely does not work. Extra time will be needed.
* The WITH_JPEG option may go away, and we'll just always require it.
* Some linux libraries can use the system equivalents, but that is not up yet.
For more information, check out the Build directory.
This should make it possible to build StepMania 5 on Mac OS X.
The catch is that it will only work with Snow Leopard and up, but I think this is better than nothing.
We can support PowerPC / 10.4-10.5 again when someone can make the old Xcode 3 project work.