Glenn Maynard
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00b2d18a8e
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show thread names in the VC debugger
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2004-09-17 02:36:04 +00:00 |
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Glenn Maynard
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fefe7bad49
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fix thread handles on win9x
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2004-09-14 04:39:52 +00:00 |
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Glenn Maynard
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81f2f6460a
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hopefully fix init order in vc6
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2004-09-08 06:33:07 +00:00 |
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Glenn Maynard
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9cf85e4b84
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remove comment
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2004-09-07 04:24:26 +00:00 |
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Glenn Maynard
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7f805dcc87
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simplify
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2004-09-07 03:26:23 +00:00 |
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Glenn Maynard
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3f615baa8d
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remove ugly ThreadImpl::GetCrashHandle
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2004-09-07 03:05:56 +00:00 |
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Glenn Maynard
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3bf79d0bc4
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track HANDLE separately
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2004-09-07 02:55:41 +00:00 |
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Chris Danford
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9d011d3489
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increase number of retries to avoid timeout while debugging
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2004-08-22 15:03:05 +00:00 |
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Chris Danford
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d47ab7e9f9
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wait 60s max in debug builds, 15s max in optimized
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2004-08-08 15:46:53 +00:00 |
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Chris Danford
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d755e660a6
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Don't timeout on a Wait() if a dialog is showing. The movie decode semaphone would timeout on most dialogs.
Increase Win32 semaphone timeout from 15 -> 60 secs.
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2004-08-07 21:38:54 +00:00 |
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Glenn Maynard
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902182ae8d
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fix RageThread::HaltAllThreads() deadlock in Windows
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2004-06-25 19:07:30 +00:00 |
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Glenn Maynard
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075bc0ff9a
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compile fix
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2004-06-16 03:08:21 +00:00 |
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Glenn Maynard
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f6876a8f12
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set piThreadID
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2004-06-16 03:07:28 +00:00 |
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Glenn Maynard
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76f41546e2
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fix various races
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2004-06-16 01:53:27 +00:00 |
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Glenn Maynard
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cf9d31917f
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add TryLock
add semaphores
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2004-06-14 05:21:46 +00:00 |
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Glenn Maynard
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4c14fb3943
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simplify (handle recursive locking in RageMutex)
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2004-06-11 19:08:56 +00:00 |
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Glenn Maynard
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310c18d70c
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break thread/mutex implementation stuff out of RageThreads
(not used yet)
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2004-06-11 05:12:58 +00:00 |
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