Chris Danford
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f574c4782a
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changed format of score frame graphics
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2003-05-05 06:48:20 +00:00 |
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Chris Danford
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09707508d9
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add metrics for item positioning
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2003-05-02 20:36:41 +00:00 |
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Chris Danford
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4b7d640324
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support noteskin-changing attacks
cache trick icons
change AI probability format
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2003-04-22 04:54:04 +00:00 |
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Chris Danford
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44598724ce
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Add win/lose BGAnimations
Clean up Attack data structures
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2003-04-14 22:12:54 +00:00 |
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Chris Danford
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448bdc7b6e
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make calls to THEME->GetPathTo() more concise
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2003-04-12 17:39:27 +00:00 |
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Chris Danford
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0d9880c6a9
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working on Player AI
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2003-04-07 21:24:14 +00:00 |
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Chris Danford
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9eac2856a0
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working on Disney Rave "Magic Dance" battle mode
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2003-04-07 03:25:44 +00:00 |
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Chris Danford
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22ef6c358b
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moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h
default mappings for menu buttons
items in battle now have a duration
fix VC6 compile errors
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2003-02-26 00:20:00 +00:00 |
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Chris Danford
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1fca3d67c5
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more work on Battle
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2003-02-25 02:51:04 +00:00 |
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Chris Danford
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5f15c92404
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working on Battle
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2003-02-25 00:33:42 +00:00 |
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