Glenn Maynard
1ea1ecfaaf
move FastLoadProfileNameFromMemoryCard into ProfileManager
2005-04-24 23:06:15 +00:00
Glenn Maynard
cabfc056fd
API
2005-04-24 19:33:46 +00:00
Glenn Maynard
e2ab509b8e
pull out common memory card profile code (in prep for import handling)
2005-04-24 19:30:35 +00:00
Glenn Maynard
30c3578cdc
interface to allow more specific error messages
2005-04-22 05:48:52 +00:00
Glenn Maynard
85313caf7c
UsbStorageDevice::STATE_WRITE_ERROR -> UsbStorageDevice::STATE_ERROR
2005-04-22 05:15:59 +00:00
Glenn Maynard
7a21e95ede
memory card work (linux update in a few minutes)
2005-02-06 05:11:57 +00:00
Glenn Maynard
bc3f8803c3
minor cleanups
2005-02-05 23:56:23 +00:00
Glenn Maynard
c7434d29de
simplify; pausing and threading is handled above (Linux update in a few
...
minutes)
2005-02-05 19:02:25 +00:00
Glenn Maynard
39604143f6
mount and unmount FILEMAN mountpoints in MemoryCardManager,
...
not drivers; use timeout FS; don't pass mountpoints to drivers since
they never need to know them
2005-01-27 19:23:54 +00:00
Glenn Maynard
7efbea62aa
cleanup
2005-01-27 19:16:32 +00:00
Glenn Maynard
8af4296b08
simplify a bit
2005-01-27 04:45:20 +00:00
Glenn Maynard
cadbdf2bee
remove MemoryCardDriverThreaded::UnmountMountPoint; remount the fs instead (makes
...
the timeout FS simpler)
use timeout FS in windows memory card code for testing
2005-01-27 04:39:10 +00:00
Glenn Maynard
dac3c2b978
update
2004-12-07 00:09:47 +00:00
Chris Danford
f4f02e23a2
show a different string for "card inserted, but we don't yet know the name on the card"
2004-10-09 09:57:12 +00:00
Glenn Maynard
1d5e04b024
real fix for Windows memcards
2004-09-05 23:45:57 +00:00
Chris Danford
f43fc93985
fix windows compile
2004-08-17 05:59:41 +00:00
Chris Danford
ae319bd14e
refactor common unmount code
2004-08-14 19:38:37 +00:00
Glenn Maynard
fa9b61a9d6
fix MemoryCardDriverThreaded_Windows chewing CPU
2004-08-12 05:42:47 +00:00
Chris Danford
e435165014
clean up memory card logic:
...
- Don't do the OS mount for cards during the attract screens. Only do OS mounts in the time between BeginGame and PlayersFinalized.
- Remove logic for fast load of a Profile from the MemoryCard. Instead, load the whole profile all at once on PlayersFinalized.
2004-08-09 05:01:24 +00:00
Glenn Maynard
fcf46a9f61
fix "pure virtual method called" on quit
2004-07-17 20:38:59 +00:00
Chris Danford
25319403a1
move usb reset to the main thread to solve large skip on ScreenEnding
2004-06-06 23:48:22 +00:00
Glenn Maynard
ddd0362144
use usleep
2004-06-06 04:07:00 +00:00
Chris Danford
110ec3d331
synchronize access to memory cards between mounting thread and main thread Profile Load/Save
2004-06-06 02:41:16 +00:00
Glenn Maynard
97791d82f0
license update
2004-05-15 22:30:30 +00:00
Chris Danford
bfd7b1930c
simplify name update logic
2004-05-03 00:34:54 +00:00
Glenn Maynard
50b593f7d2
If a drive isn't ready, don't try to mount it at all; it may cause mkdir()
...
calls to be made (if eg. mounting "D:\foo"), causing "volume not ready"
dialogs. This happens with removable devices like memory card readers
that don't have a device.
I think this is generally incorrect: if a user has a memcard reader, we'll ignore
it on the first change (no device is installed), and then we'll never actually
notice when a card is inserted, since the drive letters don't actually
change. I don't have a memcard reader to test this, so I'm punting on
this for now.
2004-05-01 01:26:38 +00:00
Glenn Maynard
19494e41f2
noisy
2004-04-25 04:41:21 +00:00
Chris Danford
82c910711c
read memory card names in the mount thread
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MemoryCardDrivers: fix Mount doesn't clear the right mount point before trying to mount
2004-04-23 04:17:02 +00:00
Chris Danford
d93f758024
do memory card write test in a separate thread
2004-04-07 01:18:11 +00:00