Commit Graph

6 Commits

Author SHA1 Message Date
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
Colby Klein 704c7bff1d Update Cel shading. Note, RageDisplay_D3D will need to be fixed for this. 2011-03-08 11:00:32 -08:00
AJ Kelly 6b3da26a4c [GameCommand] Don't allow battle/rave with Routine (StyleType_TwoPlayersSharedSides). also cleanup
[RageTypes] remove glowmode stub stuff
[RageDisplayOGL] update comments slightly
2010-06-02 15:43:56 -05:00
AJ Kelly 2d872ac518 427a764: subtractive blend (OpenGL only for now) [Glenn Maynard]
I was looking into writing the equivalent Direct3D code; still not 100% sure if my code is right, so it stays local for now.
2010-02-08 01:32:14 -06:00
AJ Kelly 3e51544930 Initial commit. 2010-01-26 21:00:30 -06:00
Devin J. Pohly 80057f53cd smsvn -> ssc-hg glue: rearrange directory structure 2013-06-10 15:38:43 -04:00