Commit Graph
8 Commits
Author SHA1 Message Date
Colby Klein 6c48eb3d5c Fix compile on raspberry pi 4/A72
Game runs pretty close to fine, needed to use system libpng and haven't
attempted to use ffmpeg, however.

I'm seeing in the 50fps range in gameplay with no performance tweaks
but having set -mtune=cortex-a72. There's a lot of perf opportunities,
so consistent 60 is certainly within reason without too much pain.
2020-06-23 16:58:00 -07:00
teejusb 7e3789b131 Integrate C++11 branch into 5_1-new 2019-06-22 12:35:38 -07:00
Jason Felds e093d204c8 Use proper cmake detection of features.
This attempts to organize all needed items and places appropriate defines
in a single location. Redundant comparisons/defines were removed when noticed.

A few caveats, however:

* This may be better targeted towards the 5_1_0 branch instead of master right now.
* Cmake will run a little slower on configuration/generation now. That's due to the sanity checks it runs.
* There are some more checks to be added later, but this should be a solid start.

Thanks to the [libical](https://github.com/libical/libical) project for inspiration.
2015-09-05 10:51:17 -04:00
Ben "root" Anderson 9d6a9510f4 Added this to the wrong file 2013-10-25 15:51:44 -05:00
Ben "root" Anderson 4c62a0e5b4 You need StdString.h for RString 2013-10-25 15:42:19 -05:00
Ben "root" Anderson 915a08f1d8 Just pulling in Unix/Backtrace.h with no impl for now. 2013-10-25 15:40:58 -05:00
Ben "root" Anderson a54e0f1205 Missed changing LinuxThreadHelpers -> PthreadHelpers in the .cpp itself 2013-10-25 15:29:33 -05:00
Ben "root" Anderson 0959033fe6 LinuxThreadHelpers -> PthreadHelpers 2013-10-25 15:15:41 -05:00