Renaud Lepage
|
1b124c16a5
|
Someone had made ifdefs that were confusing if compiling for Xbox. The conflictual situations have been resolved.
|
2005-05-30 23:43:37 +00:00 |
|
Thad Ward
|
5949e5bc90
|
(this is possibly going to annoy some people, but..)
put all (obvious) MSVC lines in #if defined(_MSC_VER) blocks, primarilly
to allow alternative win32 compilers to be used.
|
2005-05-11 04:43:54 +00:00 |
|
Glenn Maynard
|
27243e074c
|
working on variable channel count support (to allow preloading mono samples
in half memory, and to avoid redundant resampling in mono files)
|
2004-07-24 01:22:10 +00:00 |
|
Glenn Maynard
|
3119833bae
|
types
|
2004-05-11 21:08:13 +00:00 |
|
Glenn Maynard
|
f9f10e2372
|
more license updates
|
2004-05-06 02:40:33 +00:00 |
|
Glenn Maynard
|
5e05b951d5
|
upgrade to libresample 0.1.3
|
2004-01-08 03:12:11 +00:00 |
|
Chris Danford
|
47def7d3dc
|
xbox updates
|
2003-11-13 00:39:36 +00:00 |
|
Glenn Maynard
|
c9a265d5f8
|
MP3 GetLength is const now, so we can clean this up, too.
|
2003-09-25 00:43:10 +00:00 |
|
Glenn Maynard
|
6954e0facf
|
Move the linear resampler to RageSoundReader_Resample_Fast.
Add RageSoundReader_Resample_Good, using libresample.
|
2003-09-24 22:31:34 +00:00 |
|