Commit Graph

33 Commits

Author SHA1 Message Date
Glenn Maynard cdd1f885bf mvoe logic to StageStats::AllFailed 2003-11-03 23:55:58 +00:00
Glenn Maynard 54ab1e1382 Add GetMaxCombo.
Store combo rollover separately in the combo record.
2003-11-02 17:05:11 +00:00
Glenn Maynard c588f1938c remove traces 2003-10-31 03:11:02 +00:00
Glenn Maynard fc97fba3b3 fix stats glitches
add StageStats::FullCombo
2003-10-30 04:41:03 +00:00
Glenn Maynard 6f1e54a853 add ComboList, Finish 2003-10-23 06:17:12 +00:00
Glenn Maynard ce9b1909f2 keep track of life 2003-10-16 06:49:02 +00:00
Chris Danford 668d1974f3 add top5 high score saving of Courses and Steps for memory cards/ranking screen 2003-10-14 17:06:30 +00:00
Glenn Maynard 70d4e23d2c Lock the life meter after failing.
If m_bTwoPlayerRecovery (normal): only lock and fail in FAIL_END_OF_SONG
if both players were failing at the same point.  (Before, FAIL_ARCADE
would pass as long as one player was passing at any given point,
but FAIL_END_OF_SONG would fail at the end if all players were failing
at any point, which made FAIL_END_OF_SONG harder than FAIL_ARCADE
in some cases.)

Don't show the danger animation in FAIL_OFF.
2003-10-13 03:24:28 +00:00
Glenn Maynard 259bbcb40b add StageStats::GetPercentDancePoints 2003-10-12 21:48:05 +00:00
Glenn Maynard b13cb43aa6 IniFile::GetValueB->GetValue, etc. Cleanup. 2003-10-02 02:03:29 +00:00
Glenn Maynard e6552f16b9 Calc grade based on iTapNoteScores and iHoldNoteScores. 2003-10-01 23:47:17 +00:00
Glenn Maynard 751ca831c2 Add StageStats::bFailedEarlier, to simplify gameplay logic. This should
fix course weirdness.
2003-09-15 22:48:37 +00:00
Glenn Maynard 09109196d9 Track number of consecutive misses internally. 2003-09-06 02:26:06 +00:00
Glenn Maynard 112cb0b384 simplify 2003-09-06 02:05:39 +00:00
Glenn Maynard 5ef82e798b Rename StageStats::operator+= to AddStats. (easier to grep for)
Keep track of whether each stage in StageStats was an extra stage.
GAMESTATE->m_vPassedStageStats now holds all played songs,
including failed ones (renaming in a moment).
GameState::GetFinalEvalStatsAndSongs logic was weird.  Simplify.
2003-09-06 01:35:29 +00:00
Glenn Maynard d1edec229d Silly fix. 2003-09-06 01:18:55 +00:00
Glenn Maynard 9ff98a51cb Add StageStats::OnePassed. 2003-09-06 00:33:09 +00:00
Glenn Maynard 42dd286334 AAAA fix 2003-08-13 19:52:19 +00:00
Glenn Maynard 05de095e0e Keep track of total error, in ms. 2003-07-31 23:01:02 +00:00
Glenn Maynard 0b1f5b9dac Huh? iPossibleDancePoints is always >= 0. Is this what you meant? 2003-07-24 19:29:51 +00:00
Andrew Wong 850f591351 scoring fix - still need to check for fail for scoring purposes on fail_end_of_song and fail_off 2003-07-24 09:25:25 +00:00
Thad Ward 26fdd1f8a2 nul. bumping cvs to verify things.. 2003-07-06 08:58:44 +00:00
Glenn Maynard 684f159ed3 avoid potential div/0 2003-06-29 19:28:55 +00:00
Glenn Maynard f345edb366 store scores as ints
nonstop scoring fixes
2003-06-18 20:08:39 +00:00
Chris Danford 04145caf72 fix subtle bugs that caused inaccurate judgment totals with AI player 2003-04-10 05:46:31 +00:00
Chris Danford 9dbbb7949e ScoreKeeperMAX2:
- Jumps count as 2 toward combo, but 1 toward judgement totals
- Only Perfect or better increments combo in courses
2003-03-16 20:55:45 +00:00
Glenn Maynard 788ac6a09d Keep track of played and passed songs separately; it's too much
of a hassle to try to derive one from the other.
2003-02-24 02:43:05 +00:00
Chris Danford 5028fab1bc fixed interaction between arrow brightness and boomerang
fixing more course problems
2003-02-17 02:45:30 +00:00
Glenn Maynard 42cfd6f98c stdafx -> global 2003-02-16 04:01:45 +00:00
Glenn Maynard 09b461514c fix AAAA 2003-02-10 01:30:45 +00:00
Chris Danford d12e090808 grading error fixes, ranking calculation and display fixes, set default difficulty back to same level as 3.0 final 2003-02-03 05:53:59 +00:00
Chris Danford 3ddadbe82f New ScreenEditMenu 2003-01-30 07:18:33 +00:00
Chris Danford cf8c4f884f cleanup of statistics, saving of high scores 2003-01-24 02:43:07 +00:00