Michael Sundqvist
0cba3579de
Remove global "using namespace std;" declarations, use "std::" prefixes on all std elements
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Fix whitespace changes
2022-07-31 22:14:38 +02:00
Martin Natano
4c0aef69dd
Remove legacy network code
2022-04-11 14:50:00 -07:00
teejusb
7e3789b131
Integrate C++11 branch into 5_1-new
2019-06-22 12:35:38 -07:00
Chris Pable
c200600c65
Fix audio drivers with a low sample count maximum value ( #1697 )
2018-08-02 08:28:24 -07:00
Kyzentun Keeslala
b34f07e10f
Check whether InitialScreen is valid before using it after changing themes.
2016-02-13 10:11:22 -07:00
Kyzentun
f632806f89
Reload Scripts when changing game types.
2014-12-25 18:37:51 -07:00
Kyzentun
01442d193f
Fixed SwitchThemeAndLanguage to run lua scripts when reloading the theme. Removed ForceThemeReload param from GameLoop::ChangeTheme.
2014-08-24 03:21:01 -06:00
Kyzentun
c3fb210291
Created GameLoop::ChangeGame analogous to GameLoop::ChangeTheme. Changed ChangeTheme to use the AfterThemeChangeScreen metric instead of a passed in screen name from the theme being changed away from. ChangeGame uses the AfterGameChangeScreen and AfterGameAndThemeChangeScreen metrics to pick the screen to load after the change. New metrics are optional and default to InitialScreen. Changed ScreenManager::ThemeChanged to not duplicate the code in ReloadOverlayScreens. Fixed ScreenManager::IsScreenNameValid to check with HasMetric before using GetMetric. Changed game ConfOption logic to set the preference and work in a similar way to the theme ConfOption. Added THEME:SetTheme lua function.
2014-07-20 20:59:12 -06:00
Kyzentun
0f72d7cc6b
Changed NoteSkinManager to use new error reporting and avoid crashing. Fixed DoChangeTheme to switch to the InitialScreen if the screen doesn't exist in the theme being changed to. Fixed error reporting in MeterDisplay.
2014-07-15 13:28:06 -06:00
Jason Felds
28e5148dec
The big NULL replacement party part 5.
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Right. ' = NULL' would get a lot of these.
2013-05-03 23:39:52 -04:00
Jason Felds
ba59dd1656
The big NULL replacement party part 2.
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This may take a bit. Trying to do this by operator/command.
2013-05-03 23:11:42 -04:00
Jason Felds
9f24627bf9
The big NULL replacement party part 1.
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This is meant to be a safer alternative since
NULL can often be 0. Let's not rely on that.
And yes, I know this is a lot of files. This is
a safer thing to do in big commits vs for loops.
2013-05-03 23:01:54 -04:00
Jason Felds
3d52695085
Simple one to fix here.
2013-04-30 23:14:10 -04:00
Jason Felds
a085d0d1da
Line endings...be normalized!
2011-03-17 01:47:30 -04:00
AJ Kelly
53a8a435ef
remove unfinished karaoke mode
2010-08-19 21:24:35 -05:00
AJ Kelly
3e51544930
Initial commit.
2010-01-26 21:00:30 -06:00
Devin J. Pohly
80057f53cd
smsvn -> ssc-hg glue: rearrange directory structure
2013-06-10 15:38:43 -04:00