Commit Graph
11 Commits
Author SHA1 Message Date
Kyzentun 2656123464 RageTextureManager now keeps a map of textures by pointer for quicker lookup when deleting.
RageTextureManager now keeps a map of textures that need updating, which is none of them because I couldn't find a class that inherits from RageTexture that doesn't have an empty Update function.
ArrowEffects now requires setting the current PlayerOptions before calling any functions.  This might make moving to per-column mods easier, and reduces the direct usage of PlayerState.
Tipsy calculations for each column are done in ArrowEffects::Update instead of GetYPos and GetYOffset.
DrawHold changed to only call DrawHoldBody once.  DrawHoldBody now does the normal and glow passes together instead of needing to be called twice.
DrawHoldPart changed to take most of its args in a struct.
Giant copy paste mess that NoteField was using to draw timing segment text replaced with a couple functions and a macro.
Selection glow for notefield is only calculated if a section is selected.
Added RageVector3 functions to CubicSplineN for NoteDisplay to use.
Actor effect period is cached now.  Sprites and Models cache their animation length now.
ReceptorArrowRow no longer calls ArrowEffects::Update in gameplay.
2015-04-24 15:55:54 -06:00
Kyzentun 8b09da8e64 Various changes to speed up start up time:
Added delay_save_cache to SongCacheIndex so that it doesn't write the entire cache index file after every song is loaded when loading songs.
Added m_SongsByDir to SongManager so that GetSongFromDir doesn't have to walk the entire list of songs.
Minor changes to when LoadEnabledSongsFromPref occurs and how SanityCheckGroupDir works to speed up loading.
Song::ReloadFromSongDir removes cache file to force an actual reload from the song dir instead of reloading from the cache.  ReloadFromSongDir exposed to lua.
Reordered Actor::LoadFromNode to put Command first because that case is more common.
Course::GetTrailUnsorted reserves entries before starting to save time reallocating.
join in RageUtil calculates the final size of the concatenated strings reserves it to save time reallocating.
Added time log file to RageLog for profiling.
2015-03-30 17:45:52 -06:00
Kyzentun a2798e16f4 More aggressive caching. In general, this makes Stepmania avoid looking in the song directory at all if the song is in the cache, in order to load songs faster. All the RadarValue calculations were also rolled into one to reduce the time needed to build the cache. 2015-03-23 11:35:30 -06:00
Kyzentun 20953df0bd Rebased loading optimizations to current master. 2015-03-09 20:42:33 -06:00
Jason Felds 519ad8672d Revert "Improved NotesLoaderSSC and NotesLoaderSM" 2015-03-09 16:58:56 -04:00
Kyzentun 3c9452d894 Rewrote IniFile::ReadFile to use a switch and cache the section node. Rewrote StringToTapNoteScore to use a map. 2015-03-08 22:38:00 -06:00
Kyzentun a580d54662 Profile loading no longer clears out scores for songs that can't be found. Profile merging functions added to ProfileMan and ScreenManageProfiles for profile migration. HighScore operators rewritten to follow good practice. 2014-11-25 21:37:15 -07:00
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
Jason Felds 61d36671da Effective C++ violations being weeded out.
Not yet below 40K.
2011-03-14 13:40:38 -04:00
AJ Kelly 3e51544930 Initial commit. 2010-01-26 21:00:30 -06:00
Devin J. Pohly 80057f53cd smsvn -> ssc-hg glue: rearrange directory structure 2013-06-10 15:38:43 -04:00