Commit Graph
4 Commits
Author SHA1 Message Date
Steve Checkoway 6f99281965 Broken drivers 1 and 2. BROKEN_DRIVER_1 plays the audio really poorly (lots of static) but seems to get the playing position correct, at least most of the time it returns a valid position.
BROKEN_DRIVER_2 on the other hand, plays the sound fine, except it seems to change volume, but not during game play, or when it gets a buffer underrun in which case it emits this awful buzzing sound. That happens mostly before the start of a song. However, the position returned is completely invalid.

One of these must work eventually. *sigh*
2003-09-05 00:07:22 +00:00
Steve Checkoway b24129130e Replace magic constant with the flags. 2003-09-01 10:18:38 +00:00
Steve Checkoway 9caf9d24d0 Remove code from the aborted 6th attempt.
Remove SAFE_* since that still couldn't be used in that function. Oh well.
Fix the bug that was crashing SM.

This driver actually works. When I say, "works," I mean that the position of the playing sound is actually returned correctly. The sound, however, is absolutely awful.
2003-08-31 14:26:53 +00:00
Steve Checkoway 819432de8f Initial effort for the 6th (and 7th, sorta) Mac OS X sound driver attempt. 2003-08-31 13:41:04 +00:00