Chris Danford
|
c13a36e948
|
FOREACH_ENUM cleanup
|
2008-04-24 09:34:01 +00:00 |
|
Steve Checkoway
|
521c1c23e5
|
GAMEMAN-> to GameManager::
|
2008-03-24 12:50:16 +00:00 |
|
Glenn Maynard
|
2158a90bca
|
rearrange: games point to styles, not vice versa
|
2007-04-09 22:26:11 +00:00 |
|
Glenn Maynard
|
d188c2fd12
|
use GetName, GetValue
|
2006-10-02 06:12:42 +00:00 |
|
Steve Checkoway
|
01fb4540f3
|
Simplify.
|
2006-10-01 14:51:50 +00:00 |
|
Chris Danford
|
981e52ec58
|
merge IniFile and XmlFile
|
2005-01-07 14:28:00 +00:00 |
|
Chris Danford
|
d2a54cca31
|
make TapNote a struct. Over time, more properties will move from the enums and into bit flags.
|
2004-09-12 05:56:24 +00:00 |
|
Chris Danford
|
ff4c12b727
|
rename GameDef -> Game
|
2004-07-25 17:07:32 +00:00 |
|
Chris Danford
|
64628fac21
|
remove enum Game. Instead, pass around the GameDef pointer
|
2004-07-25 04:27:20 +00:00 |
|
Chris Danford
|
a6b5da3207
|
move Style XML saving/loading into StyleID
|
2004-07-17 21:49:32 +00:00 |
|