Commit Graph

33 Commits

Author SHA1 Message Date
Jason Felds a085d0d1da Line endings...be normalized! 2011-03-17 01:47:30 -04:00
AJ Kelly 919279938e Revert "Previously, we didn't create MusicWheel sorts when the screen loads"
This reverts commit 0dc297ba76508bb7244ed70f9f72761087e1f177.

It didn't work out so well.
2011-03-13 20:23:07 -05:00
AJ Kelly ff5cef88f0 whoops again! 2011-03-13 12:32:35 -05:00
AJ Kelly 983c2cd56f whoops, forgot a line. 2011-03-13 12:30:47 -05:00
AJ Kelly b0398a3b4f sm5svn 2527d15 2011-03-13 12:30:22 -05:00
AJ Kelly a906aac6b9 fix warning 2011-03-09 13:55:55 -06:00
AJ Kelly 56bb3e8445 sm5svn 0dc297b [Glenn Maynard]
"Previously, we didn't create MusicWheel sorts when the screen loads; it was delayed until the
screen begins.  This allowed preloading before the style is set.  However, it caused a
major skip when the screen starts, because creating the sorts is fairly expensive.

Refactor this.  Load the sorts when the screen is loaded, and then go through them
and quickly filter out unplayable data and handle other initialization on begin.
This is much faster, so we can more easily transition seamlessly from the previous
menu.

One known limitation: the sorts are created before we know the style, so we have to
guess.  This means if you're in a style like dance-solo or pump-halfdouble, sorts will
still be based on regular mode.  This affects the difficulty, top grade and roulette sorts."
2011-03-08 21:09:38 -06:00
AJ Kelly c28845a8dc Added custom MusicWheel items.
[ScreenSelectMusic] Add GetMusicWheel Lua binding.
2011-03-08 19:28:40 -06:00
Jason Felds 00257e7995 Consistent semicolon use.
This is C++, not Python!
2011-02-18 20:40:51 -05:00
AJ Kelly 86dab15937 remove unused logging 2011-02-18 14:07:41 -06:00
AJ Kelly ff9eb24770 [MusicWheel] add RouletteColor, RandomColor, and PortalColor metrics 2011-01-15 17:06:28 -06:00
AJ Kelly 628afdd7d8 comment and stuff 2010-12-21 16:22:01 -06:00
AJ Kelly 092f767d6b small cleanup 2010-12-14 02:09:12 -06:00
Alberto Ramos 3653da83c6 Two part can be cancelled with menuup/down, todo: make it a metric 2010-07-26 13:09:56 -06:00
AJ Kelly cc0996f653 slight comment/cleanup 2010-07-25 19:39:07 -05:00
AJ Kelly 102b896fbc did I never sync up the change that fixed autogen off + a second player joins while the first player is on a doubles-only song? hmm.. 2010-07-25 14:46:12 -05:00
Alberto Ramos 0f12b48805 HideSections renamed to OnlyShowActiveSection 2010-07-25 11:35:58 -06:00
Alberto Ramos 23a1cc37d4 MusicWheel::JumpToNext/PrevGroup, functions tweaked (thanks juanelote)
Metric added, [MusicWheel]::HideSections, will restrict showing one group at time, it you want to see the other groups use the next/prev group code, defaulted to "false"
Also group changing is allowed via gamebuttons in case of those who wants to take advantage of the codedetector too, "false" as default
SongManager::GetSongGroupByIndex, gets groups by index (helpful in Jump to group functions, thanks to juanelote for this too).
2010-07-25 11:29:05 -06:00
AJ Kelly d785851eb6 if a preferred song group is set via gamecommand, and [MusicWheel] UseSectionsWithPreferredGroup=true, then jump to the first song in the group when entering SSMusic instead of staying on the first item in the wheel. 2010-06-29 18:51:06 -05:00
AJ Kelly 8eb19e2c1b Fix an issue (#151) with [MusicWheel] UseSectionsWithPreferredGroup=false and setting a group via gamecommand. This situation will now produce only the files in the preferred group. 2010-06-29 16:05:30 -05:00
AJ Kelly 9bc4afc02a simplify the check for a valid StepsType in MusicWheel (no longer needs to juggle bools) 2010-06-03 23:41:24 -05:00
AJ Kelly 3959410460 If AutoSetStyle is on and Autogen is off, some songs with valid steps may be missing from the wheel. Re-add them by checking for every playable StepsType when AutoSetStyle is on.
fixes issue 147: http://ssc.ajworld.net/sm-ssc/bugtracker/view.php?id=147
2010-06-03 12:52:02 -05:00
AJ Kelly 7fb65386c5 [MusicWheel] added UseSectionsWithPreferredGroup metric (allows sm-ssc to display all song groups if you use the songgroup GameCommand, instead of no groups.) 2010-06-01 13:57:52 -05:00
AJ Kelly 642f4b107c the various changes that I forgot to commit (cleanup and so forth) into hg,
culminating in syncing with sm-ssc v1.0 public beta 2
2010-03-31 17:37:09 -05:00
AJ Kelly dca9182138 various cleanup and commenting 2010-03-14 19:46:05 -05:00
AJ Kelly 60b86919ba [Player] CheckpointsFlashOnHold metric added (bool). also cleanup/comment/etc. 2010-02-24 02:40:36 -06:00
AJ Kelly 01137a22f5 Two of the CodeDetector codes referenced Frieza's old MusicBannerWheel, which is not in use anymore. I have repurposed these to be Next/Previous group, a la Pump it Up. The metrics have been changed to reflect this. Also changed an assert message to be more useful in NoteField.cpp 2010-02-22 00:47:31 -06:00
AJ Kelly 5c5ef54a48 various changes from sm4 and sm-ssc (svn); see updated changelog for the full information 2010-02-18 23:17:24 -06:00
AJ Kelly 3c09722d3c GetSongList actually has params; should fix MusicWheel.cpp compile 2010-02-13 22:37:22 -06:00
AJ Kelly 777745b7fb sm4svn sync part 2.
528089b: remove preferred group filtering (leaving the setting in for later use) [Glenn Maynard]
96821ad: fix pump routine right side DownLeft not drawn [Chris Danford]
fd88c62: easier debug stepping [Chris Danford]
2010-02-13 13:37:03 -06:00
AJ Kelly f2f7d2ceeb add [MusicWheel] RecentSongsToShow metric
--------
cleanup
small amount of work on guitar-five (still incomplete)
add more commented out stuff for replay data playback
debug trace combo in order to find out issues with smo-ssc
added old packet names as comments in NetworkSyncManager.h
2010-02-05 13:42:55 -06:00
AJ Kelly 3e51544930 Initial commit. 2010-01-26 21:00:30 -06:00
Devin J. Pohly 80057f53cd smsvn -> ssc-hg glue: rearrange directory structure 2013-06-10 15:38:43 -04:00