"Previously, we didn't create MusicWheel sorts when the screen loads; it was delayed until the
screen begins. This allowed preloading before the style is set. However, it caused a
major skip when the screen starts, because creating the sorts is fairly expensive.
Refactor this. Load the sorts when the screen is loaded, and then go through them
and quickly filter out unplayable data and handle other initialization on begin.
This is much faster, so we can more easily transition seamlessly from the previous
menu.
One known limitation: the sorts are created before we know the style, so we have to
guess. This means if you're in a style like dance-solo or pump-halfdouble, sorts will
still be based on regular mode. This affects the difficulty, top grade and roulette sorts."
Metric added, [MusicWheel]::HideSections, will restrict showing one group at time, it you want to see the other groups use the next/prev group code, defaulted to "false"
Also group changing is allowed via gamebuttons in case of those who wants to take advantage of the codedetector too, "false" as default
SongManager::GetSongGroupByIndex, gets groups by index (helpful in Jump to group functions, thanks to juanelote for this too).
528089b: remove preferred group filtering (leaving the setting in for later use) [Glenn Maynard]
96821ad: fix pump routine right side DownLeft not drawn [Chris Danford]
fd88c62: easier debug stepping [Chris Danford]
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cleanup
small amount of work on guitar-five (still incomplete)
add more commented out stuff for replay data playback
debug trace combo in order to find out issues with smo-ssc
added old packet names as comments in NetworkSyncManager.h