One thing that did not make it into the move to the Windows SDK is the
dxguid.lib library, which defined the IIDs for all of the DirectX interfaces.
This replaces that, defining the ones we use. Currently, we only need to
define the DirectInput IIDs, so that is all that is here.
(backport from master)
tl-dr: view the Build directory to see.
This is intended to replace the project files that we presently maintain
so that only a single set is needed instead of multiples.
The following setups were used for testing:
* Windows 8 and Visual Studio 2013 Desktop Express
* Windows 7 and Visual Studio 2012
* Mac OS X Mavericks and Xcode
* Ubuntu and makefiles
* Fedora 21 and makefiles
All three operating systems can generate projects, compile, link, and
run. Windows and Mac OS X users will find their compiled binary in the
same location as before, but Linux users will be surprised: it goes
straight into the root directory, along with a symlinked GtkModules.so
as appropriate. There is no more need for a manual symlinking step.
Known issues:
* At this time, MinGW likely does not work. Extra time will be needed.
* The WITH_JPEG option may go away, and we'll just always require it.
* Some linux libraries can use the system equivalents, but that is not up yet.
For more information, check out the Build directory.