add LightsDriver_ScreenMessage

This commit is contained in:
Chris Danford
2003-11-20 11:55:45 +00:00
parent 4e80f3057a
commit ffc40fe994
12 changed files with 186 additions and 42 deletions
+2 -1
View File
@@ -1090,7 +1090,6 @@ bool HandleGlobalInputs( DeviceInput DeviceI, InputEventType type, GameInput Gam
static void HandleInputEvents(float fDeltaTime)
{
INPUTFILTER->Update( fDeltaTime );
LIGHTSMAN->Update( fDeltaTime );
static InputEventArray ieArray;
ieArray.clear(); // empty the array
@@ -1204,6 +1203,8 @@ static void GameLoop()
/* Important: Process input AFTER updating game logic, or input will be acting on song beat from last frame */
HandleInputEvents( fDeltaTime );
LIGHTSMAN->Update( fDeltaTime );
HOOKS->Update( fDeltaTime );
/*