fixed keepalive animation in ScreenHowToPlay
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@@ -56,10 +56,10 @@ LINK32=link.exe
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# ADD LINK32 $(intdir)\verstub.obj /nologo /subsystem:windows /map /debug /machine:I386
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# Begin Special Build Tool
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IntDir=.\../Release6
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TargetDir=\temp\stepmania
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TargetDir=\stepmania\stepmania
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TargetName=StepMania
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SOURCE="$(InputPath)"
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
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# End Special Build Tool
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@@ -77,8 +77,7 @@ PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "DEBUG" /YX"stdafx.h" /FD /GZ /c
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# SUBTRACT CPP /Fr
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# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "DEBUG" /Fr /YX"stdafx.h" /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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@@ -92,10 +91,10 @@ LINK32=link.exe
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# SUBTRACT LINK32 /profile /incremental:no /nodefaultlib
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# Begin Special Build Tool
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IntDir=.\../Debug6
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TargetDir=\temp\stepmania
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TargetDir=\stepmania\stepmania
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TargetName=StepMania-debug
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SOURCE="$(InputPath)"
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
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# End Special Build Tool
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@@ -351,6 +350,10 @@ SOURCE=.\NotesLoaderSM.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\NotesLoaderSM.h
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# End Source File
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# Begin Source File
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SOURCE=.\NotesWriterDWI.cpp
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# End Source File
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# Begin Source File
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@@ -359,10 +362,6 @@ SOURCE=.\NotesWriterDWI.h
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# End Source File
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# Begin Source File
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SOURCE=.\NotesLoaderSM.h
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# End Source File
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# Begin Source File
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SOURCE=.\NoteTypes.cpp
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# End Source File
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# Begin Source File
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