* MemoryCardState type for lua
* MEMCARDMAN:GetCardState for lua
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@@ -262,7 +262,7 @@ static const char *MemoryCardStateNames[] = {
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"none",
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};
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XToString( MemoryCardState );
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LuaXType( MemoryCardState );
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static const char *PerDifficultyAwardNames[] = {
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"FullComboW3",
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