fixed several bugs related to codes

This commit is contained in:
Chris Danford
2002-09-30 02:19:02 +00:00
parent 3bf1c81a48
commit ff93d0d0e3
9 changed files with 95 additions and 88 deletions
+5 -5
View File
@@ -142,12 +142,12 @@ void Player::Load( PlayerNumber pn, NoteData* pNoteData, LifeMeter* pLM, ScoreDi
int iPixelsToDrawAfter = 384;
// If both options are on, we *do* need to multiply it twice.
if( GAMESTATE->m_PlayerOptions[pn].m_EffectType & PlayerOptions::EFFECT_MINI)
if( GAMESTATE->m_PlayerOptions[pn].m_bEffects[PlayerOptions::EFFECT_MINI] )
{
iPixelsToDrawBefore *= 2;
iPixelsToDrawAfter *= 2;
}
if( GAMESTATE->m_PlayerOptions[pn].m_EffectType & PlayerOptions::EFFECT_SPACE)
if( GAMESTATE->m_PlayerOptions[pn].m_bEffects[PlayerOptions::EFFECT_SPACE] )
{
iPixelsToDrawBefore *= 2;
iPixelsToDrawAfter *= 2;
@@ -172,7 +172,7 @@ void Player::Load( PlayerNumber pn, NoteData* pNoteData, LifeMeter* pLM, ScoreDi
m_GrayArrowRow.SetY( GAMESTATE->m_PlayerOptions[pn].m_bReverseScroll ? SCREEN_HEIGHT - ARROWS_Y : ARROWS_Y );
m_GhostArrowRow.SetY( GAMESTATE->m_PlayerOptions[pn].m_bReverseScroll ? SCREEN_HEIGHT - ARROWS_Y : ARROWS_Y );
if( GAMESTATE->m_PlayerOptions[pn].m_EffectType & PlayerOptions::EFFECT_MINI )
if( GAMESTATE->m_PlayerOptions[pn].m_bEffects[PlayerOptions::EFFECT_MINI] )
{
m_NoteField.SetZoom( 0.5f );
m_GrayArrowRow.SetZoom( 0.5f );
@@ -279,7 +279,7 @@ void Player::DrawPrimitives()
D3DXMATRIX matOldView, matOldProj;
if( GAMESTATE->m_PlayerOptions[m_PlayerNumber].m_EffectType & PlayerOptions::EFFECT_SPACE )
if( GAMESTATE->m_PlayerOptions[m_PlayerNumber].m_bEffects[PlayerOptions::EFFECT_SPACE] )
{
// save old view and projection
DISPLAY->GetViewTransform( &matOldView );
@@ -313,7 +313,7 @@ void Player::DrawPrimitives()
m_NoteField.Draw();
m_GhostArrowRow.Draw();
if( GAMESTATE->m_PlayerOptions[m_PlayerNumber].m_EffectType & PlayerOptions::EFFECT_SPACE )
if( GAMESTATE->m_PlayerOptions[m_PlayerNumber].m_bEffects[PlayerOptions::EFFECT_SPACE] )
{
// restire old view and projection
DISPLAY->SetViewTransform( &matOldView );