only use longchar within fonts

This commit is contained in:
Glenn Maynard
2003-01-28 00:45:01 +00:00
parent 4003ac7ed9
commit ff830fad55
12 changed files with 62 additions and 60 deletions
+3 -3
View File
@@ -41,7 +41,7 @@ ScreenTextEntry::ScreenTextEntry( ScreenMessage SM_SendWhenDone, CString sQuesti
m_pOnOK = OnOK;
m_pOnCancel = OnCancel;
m_sAnswer = CStringToLstring(sInitialAnswer);
m_sAnswer = CStringToWstring(sInitialAnswer);
m_bCancelled = false;
m_Fade.SetTransitionTime( 0.5f );
@@ -73,7 +73,7 @@ ScreenTextEntry::ScreenTextEntry( ScreenMessage SM_SendWhenDone, CString sQuesti
void ScreenTextEntry::UpdateText()
{
CString txt = LStringToCString(m_sAnswer);
CString txt = WStringToCString(m_sAnswer);
FontCharAliases::ReplaceMarkers(txt);
m_textAnswer.SetText( txt );
}
@@ -205,7 +205,7 @@ void ScreenTextEntry::MenuStart( PlayerNumber pn )
} else {
if( m_pOnOK )
{
CString ret = LStringToCString(m_sAnswer);
CString ret = WStringToCString(m_sAnswer);
FontCharAliases::ReplaceMarkers(ret);
m_pOnOK( ret );
}