Add: Abstraction for ScreenNetSelects... and there's extra stuff that's being changed, but I don't know why... I don't think it'll effect anything.
This commit is contained in:
@@ -62,7 +62,7 @@ IntDir=.\../Debug6
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TargetDir=\stepmania\stepmania\Program
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TargetDir=\stepmania\stepmania\Program
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TargetName=StepMania-debug
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TargetName=StepMania-debug
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SOURCE="$(InputPath)"
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SOURCE="$(InputPath)"
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PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=archutils\Win32\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
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PostBuild_Cmds=archutils\Win32\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
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# End Special Build Tool
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# End Special Build Tool
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@@ -99,7 +99,7 @@ IntDir=.\../Release6
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TargetDir=\stepmania\stepmania\Program
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TargetDir=\stepmania\stepmania\Program
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TargetName=StepMania
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TargetName=StepMania
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SOURCE="$(InputPath)"
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SOURCE="$(InputPath)"
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PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=archutils\Win32\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
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PostBuild_Cmds=archutils\Win32\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
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# End Special Build Tool
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# End Special Build Tool
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@@ -2624,6 +2624,22 @@ SOURCE=.\ScreenNetEvaluation.h
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=.\ScreenNetRoom.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenNetRoom.h
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenNetSelectBase.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenNetSelectBase.h
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenNetSelectMusic.cpp
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SOURCE=.\ScreenNetSelectMusic.cpp
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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