whoops again!
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@@ -771,7 +771,7 @@ void MusicWheel::UpdateWheelItemDatas( SortOrder so )
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continue;
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continue;
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// Check that we have enough stages to play this song, and that it's not disabled.
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// Check that we have enough stages to play this song, and that it's not disabled.
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if( GAMESTATE->GetNumStagesMultiplierForSong(WID.m_pSong) )
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if( GAMESTATE->GetNumStagesMultiplierForSong(WID.m_pSong) > iMaxStagesForSong )
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{
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{
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aiRemove[i] = true;
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aiRemove[i] = true;
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continue;
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continue;
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