Rewrote NotesLoaderSM and NotesLoaderSSC to use map instead of an else if chain. Substantial improvement to load time.
This commit is contained in:
+33
-19
@@ -47,29 +47,43 @@ CourseDifficulty GetNextShownCourseDifficulty( CourseDifficulty cd )
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return Difficulty_Invalid;
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return Difficulty_Invalid;
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}
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}
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struct OldStyleStringToDifficultyMapHolder
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{
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std::map<RString, Difficulty> conversion_map;
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OldStyleStringToDifficultyMapHolder()
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{
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conversion_map["beginner"]= Difficulty_Beginner;
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conversion_map["easy"]= Difficulty_Easy;
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conversion_map["basic"]= Difficulty_Easy;
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conversion_map["light"]= Difficulty_Easy;
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conversion_map["medium"]= Difficulty_Medium;
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conversion_map["another"]= Difficulty_Medium;
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conversion_map["trick"]= Difficulty_Medium;
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conversion_map["standard"]= Difficulty_Medium;
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conversion_map["difficult"]= Difficulty_Medium;
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conversion_map["hard"]= Difficulty_Hard;
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conversion_map["ssr"]= Difficulty_Hard;
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conversion_map["maniac"]= Difficulty_Hard;
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conversion_map["heavy"]= Difficulty_Hard;
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conversion_map["smaniac"]= Difficulty_Challenge;
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conversion_map["challenge"]= Difficulty_Challenge;
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conversion_map["expert"]= Difficulty_Challenge;
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conversion_map["oni"]= Difficulty_Challenge;
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conversion_map["edit"]= Difficulty_Edit;
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}
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};
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OldStyleStringToDifficultyMapHolder OldStyleStringToDifficulty_converter;
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Difficulty OldStyleStringToDifficulty( const RString& sDC )
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Difficulty OldStyleStringToDifficulty( const RString& sDC )
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{
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{
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RString s2 = sDC;
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RString s2 = sDC;
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s2.MakeLower();
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s2.MakeLower();
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if( s2 == "beginner" ) return Difficulty_Beginner;
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std::map<RString, Difficulty>::iterator diff=
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else if( s2 == "easy" ) return Difficulty_Easy;
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OldStyleStringToDifficulty_converter.conversion_map.find(s2);
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else if( s2 == "basic" ) return Difficulty_Easy;
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if(diff != OldStyleStringToDifficulty_converter.conversion_map.end())
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else if( s2 == "light" ) return Difficulty_Easy;
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{
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else if( s2 == "medium" ) return Difficulty_Medium;
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return diff->second;
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else if( s2 == "another" ) return Difficulty_Medium;
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}
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else if( s2 == "trick" ) return Difficulty_Medium;
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return Difficulty_Invalid;
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else if( s2 == "standard" ) return Difficulty_Medium;
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else if( s2 == "difficult") return Difficulty_Medium;
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else if( s2 == "hard" ) return Difficulty_Hard;
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else if( s2 == "ssr" ) return Difficulty_Hard;
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else if( s2 == "maniac" ) return Difficulty_Hard;
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else if( s2 == "heavy" ) return Difficulty_Hard;
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else if( s2 == "smaniac" ) return Difficulty_Challenge;
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else if( s2 == "challenge" ) return Difficulty_Challenge;
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else if( s2 == "expert" ) return Difficulty_Challenge;
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else if( s2 == "oni" ) return Difficulty_Challenge;
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else if( s2 == "edit" ) return Difficulty_Edit;
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else return Difficulty_Invalid;
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}
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}
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LuaFunction( OldStyleStringToDifficulty, OldStyleStringToDifficulty(SArg(1)) );
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LuaFunction( OldStyleStringToDifficulty, OldStyleStringToDifficulty(SArg(1)) );
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+253
-186
@@ -13,6 +13,242 @@
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#include "Attack.h"
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#include "Attack.h"
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#include "PrefsManager.h"
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#include "PrefsManager.h"
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// Everything from this line to the creation of sm_parser_helper exists to
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// speed up parsing by allowing the use of std::map. All these functions
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// are put into a map of function pointers which is used when loading.
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// -Kyz
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/****************************************************************/
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struct SMSongTagInfo
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{
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SMLoader* loader;
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Song* song;
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const MsdFile::value_t* params;
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const RString& path;
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vector< pair<float, float> > BPMChanges, Stops;
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SMSongTagInfo(SMLoader* l, Song* s, const RString& p)
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:loader(l), song(s), path(p)
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{}
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};
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typedef void (*song_tag_func_t)(SMSongTagInfo& info);
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// Functions for song tags go below this line. -Kyz
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/****************************************************************/
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void SMSetTitle(SMSongTagInfo& info)
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{
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info.song->m_sMainTitle = (*info.params)[1];
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info.loader->SetSongTitle((*info.params)[1]);
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}
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void SMSetSubtitle(SMSongTagInfo& info)
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{
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info.song->m_sSubTitle = (*info.params)[1];
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}
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void SMSetArtist(SMSongTagInfo& info)
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{
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info.song->m_sArtist = (*info.params)[1];
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}
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void SMSetTitleTranslit(SMSongTagInfo& info)
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{
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info.song->m_sMainTitleTranslit = (*info.params)[1];
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}
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void SMSetSubtitleTranslit(SMSongTagInfo& info)
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{
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info.song->m_sSubTitleTranslit = (*info.params)[1];
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}
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void SMSetArtistTranslit(SMSongTagInfo& info)
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{
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info.song->m_sArtistTranslit = (*info.params)[1];
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}
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void SMSetGenre(SMSongTagInfo& info)
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{
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info.song->m_sGenre = (*info.params)[1];
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}
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void SMSetCredit(SMSongTagInfo& info)
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{
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info.song->m_sCredit = (*info.params)[1];
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}
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void SMSetBanner(SMSongTagInfo& info)
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{
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info.song->m_sBannerFile = (*info.params)[1];
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}
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void SMSetBackground(SMSongTagInfo& info)
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{
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info.song->m_sBackgroundFile = (*info.params)[1];
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}
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void SMSetLyricsPath(SMSongTagInfo& info)
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{
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info.song->m_sLyricsFile = (*info.params)[1];
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}
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void SMSetCDTitle(SMSongTagInfo& info)
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{
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info.song->m_sCDTitleFile = (*info.params)[1];
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}
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void SMSetMusic(SMSongTagInfo& info)
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{
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info.song->m_sMusicFile = (*info.params)[1];
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}
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void SMSetOffset(SMSongTagInfo& info)
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{
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info.song->m_SongTiming.m_fBeat0OffsetInSeconds = StringToFloat((*info.params)[1]);
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}
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void SMSetBPMs(SMSongTagInfo& info)
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{
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info.BPMChanges.clear();
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info.loader->ParseBPMs(info.BPMChanges, (*info.params)[1]);
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}
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void SMSetStops(SMSongTagInfo& info)
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{
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info.Stops.clear();
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info.loader->ParseStops(info.Stops, (*info.params)[1]);
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}
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void SMSetDelays(SMSongTagInfo& info)
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{
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info.loader->ProcessDelays(info.song->m_SongTiming, (*info.params)[1]);
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}
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void SMSetTimeSignatures(SMSongTagInfo& info)
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{
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info.loader->ProcessTimeSignatures(info.song->m_SongTiming, (*info.params)[1]);
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}
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void SMSetTickCounts(SMSongTagInfo& info)
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{
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info.loader->ProcessTickcounts(info.song->m_SongTiming, (*info.params)[1]);
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}
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void SMSetInstrumentTrack(SMSongTagInfo& info)
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{
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info.loader->ProcessInstrumentTracks(*info.song, (*info.params)[1]);
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}
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void SMSetSampleStart(SMSongTagInfo& info)
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{
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info.song->m_fMusicSampleStartSeconds = HHMMSSToSeconds((*info.params)[1]);
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}
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void SMSetSampleLength(SMSongTagInfo& info)
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{
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info.song->m_fMusicSampleLengthSeconds = HHMMSSToSeconds((*info.params)[1]);
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}
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void SMSetDisplayBPM(SMSongTagInfo& info)
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{
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// #DISPLAYBPM:[xxx][xxx:xxx]|[*];
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if((*info.params)[1] == "*")
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{ info.song->m_DisplayBPMType = DISPLAY_BPM_RANDOM; }
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else
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{
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info.song->m_DisplayBPMType = DISPLAY_BPM_SPECIFIED;
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info.song->m_fSpecifiedBPMMin = StringToFloat((*info.params)[1]);
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if((*info.params)[2].empty())
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{ info.song->m_fSpecifiedBPMMax = info.song->m_fSpecifiedBPMMin; }
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else
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{ info.song->m_fSpecifiedBPMMax = StringToFloat((*info.params)[2]); }
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}
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}
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void SMSetSelectable(SMSongTagInfo& info)
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{
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if((*info.params)[1].EqualsNoCase("YES"))
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{ info.song->m_SelectionDisplay = info.song->SHOW_ALWAYS; }
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else if((*info.params)[1].EqualsNoCase("NO"))
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{ info.song->m_SelectionDisplay = info.song->SHOW_NEVER; }
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// ROULETTE from 3.9. It was removed since UnlockManager can serve
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// the same purpose somehow. This, of course, assumes you're using
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// unlocks. -aj
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else if((*info.params)[1].EqualsNoCase("ROULETTE"))
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{ info.song->m_SelectionDisplay = info.song->SHOW_ALWAYS; }
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/* The following two cases are just fixes to make sure simfiles that
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* used 3.9+ features are not excluded here */
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else if((*info.params)[1].EqualsNoCase("ES") || (*info.params)[1].EqualsNoCase("OMES"))
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{ info.song->m_SelectionDisplay = info.song->SHOW_ALWAYS; }
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else if(StringToInt((*info.params)[1]) > 0)
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{ info.song->m_SelectionDisplay = info.song->SHOW_ALWAYS; }
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else
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{ LOG->UserLog("Song file", info.path, "has an unknown #SELECTABLE value, \"%s\"; ignored.", (*info.params)[1].c_str()); }
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}
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void SMSetBGChanges(SMSongTagInfo& info)
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{
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info.loader->ProcessBGChanges(*info.song, (*info.params)[0], info.path, (*info.params)[1]);
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}
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void SMSetFGChanges(SMSongTagInfo& info)
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{
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vector<RString> aFGChangeExpressions;
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split((*info.params)[1], ",", aFGChangeExpressions);
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for(unsigned int b = 0; b < aFGChangeExpressions.size(); ++b)
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{
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BackgroundChange change;
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if(info.loader->LoadFromBGChangesString(change, aFGChangeExpressions[b]))
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info.song->AddForegroundChange(change);
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}
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}
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void SMSetKeysounds(SMSongTagInfo& info)
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{
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split((*info.params)[1], ",", info.song->m_vsKeysoundFile);
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}
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void SMSetAttacks(SMSongTagInfo& info)
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{
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info.loader->ProcessAttackString(info.song->m_sAttackString, (*info.params));
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info.loader->ProcessAttacks(info.song->m_Attacks, (*info.params));
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}
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typedef std::map<RString, song_tag_func_t> song_handler_map_t;
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struct sm_parser_helper_t
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{
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song_handler_map_t song_tag_handlers;
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// Unless signed, the comments in this tag list are not by me. They were
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// moved here when converting from the else if chain. -Kyz
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sm_parser_helper_t()
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{
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song_tag_handlers["TITLE"]= &SMSetTitle;
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song_tag_handlers["SUBTITLE"]= &SMSetSubtitle;
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song_tag_handlers["ARTIST"]= &SMSetArtist;
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song_tag_handlers["TITLETRANSLIT"]= &SMSetTitleTranslit;
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song_tag_handlers["SUBTITLETRANSLIT"]= &SMSetSubtitleTranslit;
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song_tag_handlers["ARTISTTRANSLIT"]= &SMSetArtistTranslit;
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song_tag_handlers["GENRE"]= &SMSetGenre;
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song_tag_handlers["CREDIT"]= &SMSetCredit;
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song_tag_handlers["BANNER"]= &SMSetBanner;
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song_tag_handlers["BACKGROUND"]= &SMSetBackground;
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// Save "#LYRICS" for later, so we can add an internal lyrics tag.
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song_tag_handlers["LYRICSPATH"]= &SMSetLyricsPath;
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song_tag_handlers["CDTITLE"]= &SMSetCDTitle;
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song_tag_handlers["MUSIC"]= &SMSetMusic;
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song_tag_handlers["OFFSET"]= &SMSetOffset;
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song_tag_handlers["BPMS"]= &SMSetBPMs;
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song_tag_handlers["STOPS"]= &SMSetStops;
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song_tag_handlers["FREEZES"]= &SMSetStops;
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song_tag_handlers["DELAYS"]= &SMSetDelays;
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song_tag_handlers["TIMESIGNATURES"]= &SMSetTimeSignatures;
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song_tag_handlers["TICKCOUNTS"]= &SMSetTickCounts;
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song_tag_handlers["INSTRUMENTTRACK"]= &SMSetInstrumentTrack;
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song_tag_handlers["SAMPLESTART"]= &SMSetSampleStart;
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song_tag_handlers["SAMPLELENGTH"]= &SMSetSampleLength;
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song_tag_handlers["DISPLAYBPM"]= &SMSetDisplayBPM;
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song_tag_handlers["SELECTABLE"]= &SMSetSelectable;
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// It's a bit odd to have the tag that exists for backwards compatibility
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// in this list and not the replacement, but the BGCHANGES tag has a
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// number on the end, allowing up to NUM_BackgroundLayer tags, so it
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// can't fit in the map. -Kyz
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song_tag_handlers["ANIMATIONS"]= &SMSetBGChanges;
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song_tag_handlers["FGCHANGES"]= &SMSetFGChanges;
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song_tag_handlers["KEYSOUNDS"]= &SMSetKeysounds;
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// Attacks loaded from file
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song_tag_handlers["ATTACKS"]= &SMSetAttacks;
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/* Tags that no longer exist, listed for posterity. May their names
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* never be forgotten for their service to Stepmania. -Kyz
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* LASTBEATHINT: // unable to identify at this point: ignore
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* MUSICBYTES: // ignore
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* FIRSTBEAT: // cache tags from older SM files: ignore.
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* LASTBEAT: // cache tags from older SM files: ignore.
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* SONGFILENAME: // cache tags from older SM files: ignore.
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* HASMUSIC: // cache tags from older SM files: ignore.
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* HASBANNER: // cache tags from older SM files: ignore.
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* SAMPLEPATH: // SamplePath was used when the song has a separate preview clip. -aj
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* LEADTRACK: // XXX: Does anyone know what LEADTRACK is for? -Wolfman2000
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* MUSICLENGTH: // Loaded from the cache now. -Kyz
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*/
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}
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};
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sm_parser_helper_t sm_parser_helper;
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// End sm_parser_helper related functions. -Kyz
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/****************************************************************/
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void SMLoader::SetSongTitle(const RString & title)
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void SMLoader::SetSongTitle(const RString & title)
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{
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{
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this->songTitle = title;
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this->songTitle = title;
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@@ -885,10 +1121,11 @@ bool SMLoader::LoadFromSimfile( const RString &sPath, Song &out, bool bFromCache
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return false;
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return false;
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}
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}
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vector< pair<float, float> > vBPMChanges, vStops;
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out.m_SongTiming.m_sFile = sPath;
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out.m_SongTiming.m_sFile = sPath;
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out.m_sSongFileName = sPath;
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out.m_sSongFileName = sPath;
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SMSongTagInfo reused_song_info(&*this, &out, sPath);
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for( unsigned i=0; i<msd.GetNumValues(); i++ )
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for( unsigned i=0; i<msd.GetNumValues(); i++ )
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{
|
{
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||||||
int iNumParams = msd.GetNumParams(i);
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int iNumParams = msd.GetNumParams(i);
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||||||
@@ -896,191 +1133,22 @@ bool SMLoader::LoadFromSimfile( const RString &sPath, Song &out, bool bFromCache
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|||||||
RString sValueName = sParams[0];
|
RString sValueName = sParams[0];
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||||||
sValueName.MakeUpper();
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sValueName.MakeUpper();
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||||||
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||||||
// handle the data
|
reused_song_info.params= &sParams;
|
||||||
|
song_handler_map_t::iterator handler=
|
||||||
|
sm_parser_helper.song_tag_handlers.find(sValueName);
|
||||||
|
if(handler != sm_parser_helper.song_tag_handlers.end())
|
||||||
|
{
|
||||||
/* Don't use GetMainAndSubTitlesFromFullTitle; that's only for heuristically
|
/* Don't use GetMainAndSubTitlesFromFullTitle; that's only for heuristically
|
||||||
* splitting other formats that *don't* natively support #SUBTITLE. */
|
* splitting other formats that *don't* natively support #SUBTITLE. */
|
||||||
if( sValueName=="TITLE" )
|
handler->second(reused_song_info);
|
||||||
{
|
|
||||||
out.m_sMainTitle = sParams[1];
|
|
||||||
this->SetSongTitle(sParams[1]);
|
|
||||||
}
|
}
|
||||||
|
else if(sValueName.Left(strlen("BGCHANGES")) == "BGCHANGES")
|
||||||
else if( sValueName=="SUBTITLE" )
|
|
||||||
out.m_sSubTitle = sParams[1];
|
|
||||||
|
|
||||||
else if( sValueName=="ARTIST" )
|
|
||||||
out.m_sArtist = sParams[1];
|
|
||||||
|
|
||||||
else if( sValueName=="TITLETRANSLIT" )
|
|
||||||
out.m_sMainTitleTranslit = sParams[1];
|
|
||||||
|
|
||||||
else if( sValueName=="SUBTITLETRANSLIT" )
|
|
||||||
out.m_sSubTitleTranslit = sParams[1];
|
|
||||||
|
|
||||||
else if( sValueName=="ARTISTTRANSLIT" )
|
|
||||||
out.m_sArtistTranslit = sParams[1];
|
|
||||||
|
|
||||||
else if( sValueName=="GENRE" )
|
|
||||||
out.m_sGenre = sParams[1];
|
|
||||||
|
|
||||||
else if( sValueName=="CREDIT" )
|
|
||||||
out.m_sCredit = sParams[1];
|
|
||||||
|
|
||||||
else if( sValueName=="BANNER" )
|
|
||||||
out.m_sBannerFile = sParams[1];
|
|
||||||
|
|
||||||
else if( sValueName=="BACKGROUND" )
|
|
||||||
out.m_sBackgroundFile = sParams[1];
|
|
||||||
|
|
||||||
// Save "#LYRICS" for later, so we can add an internal lyrics tag.
|
|
||||||
else if( sValueName=="LYRICSPATH" )
|
|
||||||
out.m_sLyricsFile = sParams[1];
|
|
||||||
|
|
||||||
else if( sValueName=="CDTITLE" )
|
|
||||||
out.m_sCDTitleFile = sParams[1];
|
|
||||||
|
|
||||||
else if( sValueName=="MUSIC" )
|
|
||||||
out.m_sMusicFile = sParams[1];
|
|
||||||
|
|
||||||
else if( sValueName=="OFFSET" )
|
|
||||||
{
|
{
|
||||||
out.m_SongTiming.m_fBeat0OffsetInSeconds = StringToFloat( sParams[1] );
|
SMSetBGChanges(reused_song_info);
|
||||||
}
|
}
|
||||||
else if( sValueName=="BPMS" )
|
else if(sValueName == "NOTES" || sValueName == "NOTES2")
|
||||||
{
|
{
|
||||||
vBPMChanges.clear();
|
if(iNumParams < 7)
|
||||||
ParseBPMs(vBPMChanges, sParams[1]);
|
|
||||||
}
|
|
||||||
|
|
||||||
else if( sValueName=="STOPS" || sValueName=="FREEZES" )
|
|
||||||
{
|
|
||||||
vStops.clear();
|
|
||||||
ParseStops(vStops, sParams[1]);
|
|
||||||
}
|
|
||||||
|
|
||||||
else if( sValueName=="DELAYS" )
|
|
||||||
{
|
|
||||||
ProcessDelays(out.m_SongTiming, sParams[1]);
|
|
||||||
}
|
|
||||||
|
|
||||||
else if( sValueName=="TIMESIGNATURES" )
|
|
||||||
{
|
|
||||||
ProcessTimeSignatures(out.m_SongTiming, sParams[1]);
|
|
||||||
}
|
|
||||||
|
|
||||||
else if( sValueName=="TICKCOUNTS" )
|
|
||||||
{
|
|
||||||
ProcessTickcounts(out.m_SongTiming, sParams[1]);
|
|
||||||
}
|
|
||||||
|
|
||||||
else if( sValueName=="INSTRUMENTTRACK" )
|
|
||||||
{
|
|
||||||
ProcessInstrumentTracks( out, sParams[1] );
|
|
||||||
}
|
|
||||||
|
|
||||||
else if( sValueName=="MUSICLENGTH" )
|
|
||||||
{
|
|
||||||
if( !bFromCache )
|
|
||||||
continue;
|
|
||||||
out.m_fMusicLengthSeconds = StringToFloat( sParams[1] );
|
|
||||||
}
|
|
||||||
|
|
||||||
else if( sValueName=="LASTBEATHINT" )
|
|
||||||
{
|
|
||||||
// unable to identify at this point: ignore
|
|
||||||
}
|
|
||||||
|
|
||||||
else if( sValueName=="MUSICBYTES" )
|
|
||||||
; /* ignore */
|
|
||||||
|
|
||||||
// cache tags from older SM files: ignore.
|
|
||||||
else if(sValueName=="FIRSTBEAT" || sValueName=="LASTBEAT" ||
|
|
||||||
sValueName=="SONGFILENAME" || sValueName=="HASMUSIC" ||
|
|
||||||
sValueName=="HASBANNER")
|
|
||||||
{
|
|
||||||
;
|
|
||||||
}
|
|
||||||
|
|
||||||
else if( sValueName=="SAMPLESTART" )
|
|
||||||
out.m_fMusicSampleStartSeconds = HHMMSSToSeconds( sParams[1] );
|
|
||||||
|
|
||||||
else if( sValueName=="SAMPLELENGTH" )
|
|
||||||
out.m_fMusicSampleLengthSeconds = HHMMSSToSeconds( sParams[1] );
|
|
||||||
|
|
||||||
// SamplePath is used when the song has a separate preview clip. -aj
|
|
||||||
//else if( sValueName=="SAMPLEPATH" )
|
|
||||||
//out.m_sMusicSamplePath = sParams[1];
|
|
||||||
|
|
||||||
else if( sValueName=="DISPLAYBPM" )
|
|
||||||
{
|
|
||||||
// #DISPLAYBPM:[xxx][xxx:xxx]|[*];
|
|
||||||
if( sParams[1] == "*" )
|
|
||||||
out.m_DisplayBPMType = DISPLAY_BPM_RANDOM;
|
|
||||||
else
|
|
||||||
{
|
|
||||||
out.m_DisplayBPMType = DISPLAY_BPM_SPECIFIED;
|
|
||||||
out.m_fSpecifiedBPMMin = StringToFloat( sParams[1] );
|
|
||||||
if( sParams[2].empty() )
|
|
||||||
out.m_fSpecifiedBPMMax = out.m_fSpecifiedBPMMin;
|
|
||||||
else
|
|
||||||
out.m_fSpecifiedBPMMax = StringToFloat( sParams[2] );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
else if( sValueName=="SELECTABLE" )
|
|
||||||
{
|
|
||||||
if(sParams[1].EqualsNoCase("YES"))
|
|
||||||
out.m_SelectionDisplay = out.SHOW_ALWAYS;
|
|
||||||
else if(sParams[1].EqualsNoCase("NO"))
|
|
||||||
out.m_SelectionDisplay = out.SHOW_NEVER;
|
|
||||||
// ROULETTE from 3.9. It was removed since UnlockManager can serve
|
|
||||||
// the same purpose somehow. This, of course, assumes you're using
|
|
||||||
// unlocks. -aj
|
|
||||||
else if(sParams[1].EqualsNoCase("ROULETTE"))
|
|
||||||
out.m_SelectionDisplay = out.SHOW_ALWAYS;
|
|
||||||
/* The following two cases are just fixes to make sure simfiles that
|
|
||||||
* used 3.9+ features are not excluded here */
|
|
||||||
else if(sParams[1].EqualsNoCase("ES") || sParams[1].EqualsNoCase("OMES"))
|
|
||||||
out.m_SelectionDisplay = out.SHOW_ALWAYS;
|
|
||||||
else if( StringToInt(sParams[1]) > 0 )
|
|
||||||
out.m_SelectionDisplay = out.SHOW_ALWAYS;
|
|
||||||
else
|
|
||||||
LOG->UserLog( "Song file", sPath, "has an unknown #SELECTABLE value, \"%s\"; ignored.", sParams[1].c_str() );
|
|
||||||
}
|
|
||||||
|
|
||||||
else if( sValueName.Left(strlen("BGCHANGES"))=="BGCHANGES" || sValueName=="ANIMATIONS" )
|
|
||||||
{
|
|
||||||
ProcessBGChanges( out, sValueName, sPath, sParams[1]);
|
|
||||||
}
|
|
||||||
|
|
||||||
else if( sValueName=="FGCHANGES" )
|
|
||||||
{
|
|
||||||
vector<RString> aFGChangeExpressions;
|
|
||||||
split( sParams[1], ",", aFGChangeExpressions );
|
|
||||||
|
|
||||||
for( unsigned b=0; b<aFGChangeExpressions.size(); b++ )
|
|
||||||
{
|
|
||||||
BackgroundChange change;
|
|
||||||
if( LoadFromBGChangesString( change, aFGChangeExpressions[b] ) )
|
|
||||||
out.AddForegroundChange( change );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
else if( sValueName=="KEYSOUNDS" )
|
|
||||||
{
|
|
||||||
split( sParams[1], ",", out.m_vsKeysoundFile );
|
|
||||||
}
|
|
||||||
|
|
||||||
// Attacks loaded from file
|
|
||||||
else if( sValueName=="ATTACKS" )
|
|
||||||
{
|
|
||||||
ProcessAttackString(out.m_sAttackString, sParams);
|
|
||||||
ProcessAttacks(out.m_Attacks, sParams);
|
|
||||||
}
|
|
||||||
|
|
||||||
else if( sValueName=="NOTES" || sValueName=="NOTES2" )
|
|
||||||
{
|
|
||||||
if( iNumParams < 7 )
|
|
||||||
{
|
{
|
||||||
LOG->UserLog( "Song file", sPath, "has %d fields in a #NOTES tag, but should have at least 7.", iNumParams );
|
LOG->UserLog( "Song file", sPath, "has %d fields in a #NOTES tag, but should have at least 7.", iNumParams );
|
||||||
continue;
|
continue;
|
||||||
@@ -1094,20 +1162,19 @@ bool SMLoader::LoadFromSimfile( const RString &sPath, Song &out, bool bFromCache
|
|||||||
sParams[4],
|
sParams[4],
|
||||||
sParams[5],
|
sParams[5],
|
||||||
sParams[6],
|
sParams[6],
|
||||||
*pNewNotes );
|
*pNewNotes);
|
||||||
|
|
||||||
pNewNotes->SetFilename(sPath);
|
pNewNotes->SetFilename(sPath);
|
||||||
out.AddSteps( pNewNotes );
|
out.AddSteps( pNewNotes );
|
||||||
}
|
}
|
||||||
// XXX: Does anyone know what LEADTRACK is for? -Wolfman2000
|
|
||||||
else if( sValueName=="LEADTRACK" )
|
|
||||||
;
|
|
||||||
else
|
else
|
||||||
LOG->UserLog( "Song file", sPath, "has an unexpected value named \"%s\".", sValueName.c_str() );
|
{
|
||||||
|
LOG->UserLog("Song file", sPath, "has an unexpected value named \"%s\".", sValueName.c_str());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Turn negative time changes into warps
|
// Turn negative time changes into warps
|
||||||
ProcessBPMsAndStops(out.m_SongTiming, vBPMChanges, vStops);
|
ProcessBPMsAndStops(out.m_SongTiming, reused_song_info.BPMChanges, reused_song_info.Stops);
|
||||||
|
|
||||||
TidyUpData( out, bFromCache );
|
TidyUpData( out, bFromCache );
|
||||||
return true;
|
return true;
|
||||||
|
|||||||
@@ -199,6 +199,9 @@ protected:
|
|||||||
* @return the file extension. */
|
* @return the file extension. */
|
||||||
RString GetFileExtension() const { return fileExt; }
|
RString GetFileExtension() const { return fileExt; }
|
||||||
|
|
||||||
|
public:
|
||||||
|
// SetSongTitle and GetSongTitle changed to public to allow the functions
|
||||||
|
// used by the parser helper to access them. -Kyz
|
||||||
/**
|
/**
|
||||||
* @brief Set the song title.
|
* @brief Set the song title.
|
||||||
* @param t the song title. */
|
* @param t the song title. */
|
||||||
|
|||||||
+790
-753
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user