remove unused variables
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@@ -66,7 +66,6 @@ void SongManager::InitSongArrayFromDisk( void(*callback)() )
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for( i=0; i<m_pSongs.GetSize(); i++ )
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{
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Song* pSong = m_pSongs[i];
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const CString sGroupName = m_pSongs[i]->m_sGroupName;
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if( m_arrayGroupNames.GetSize() == 0 || m_arrayGroupNames[m_arrayGroupNames.GetSize()-1] != sGroupName )
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