remove unused variables
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@@ -141,8 +141,7 @@ void ScreenEditMenu::MenuStart( PlayerNumber pn )
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GAMESTATE->m_pCurSong = Selector.GetSelectedSong();
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// find the first style that matches this notes type
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GameDef* pGameDef = GAMESTATE->GetCurrentGameDef();
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// get the style
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GAMESTATE->m_CurStyle = Selector.GetSelectedStyle();
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GAMESTATE->m_pCurNotes[PLAYER_1] = Selector.GetSelectedNotes();
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